# Audio algemeen

# How to make Audacity work with ALSA

How to make Audacity work with ALSA

If you want to work with the audio editing software Audacity, and you get an error starting Audacity, you can try the following:

start audacity with the following command:

`>aoss audacity`

This will start audacity with the alsa osscompatibility layer.

or

try selecting in Preferences ALSA Default as the sound device

## How to make MP3 support working

`sudo ln -s /usr/lib/libmp3lame.so.0 /usr/lib/libmp3lame.so`

# Sound (Audacity)

- [How to make Audacity work with ALSA](https://www.reeltoreel.nl/bookstack/books/mediawiki-import/page/how-to-make-audacity-work-with-alsa)
- [Normalize audio](https://www.reeltoreel.nl/bookstack/books/audio/page/normalize-audio)
- [Play audacity over network](https://www.reeltoreel.nl/bookstack/books/audio/page/play-audacity-over-network)

# Radiostation URLs

- xine [http://217.196.35.12/asx/radioveronica.asx](http://217.196.35.12/asx/radioveronica.asx)
- [http://listen.soulradio.com/soulradio.pls](http://listen.soulradio.com/soulradio.pls)
- [http://listen.soulradio.com/soulradio.m3u](http://listen.soulradio.com/soulradio.m3u)

# Quadrophonic or DTS surround sound

qoute:

```
Some of my favorite quadraphonic titles:
Sound effects with Boeing 707 and 727 takeoff and landings.
Pink Floyd – Dark Side Of The Moon
The Moody Blues – Days Of Future Passed
The Moody Blues – Every Good Boy Deserves A Favor
The Moody Blues – Seventh Sojourn
Edger Winter Group – They Only Come Out At Night
The Doobie Brothers – The Captain & Me
The Doobie Brothers – Toulouse Street
Earth Wind & Fire – That’s The Way Of The World
Earth Wind & Fire – Open Our Eyes
Ohio Players – Honey
Quincy Jones – You’ve Got It Bad Girl
Burt Bacharach – Reach Out
The Carpenters – A Song For You
The Carpenters – Close To You
Steely Dan – Countdown To Ecstasy
Deep Purple – Machine Head
Black Sabbath – Paranoid
Chick Corea & Return To Forever – Musicmagic
Sergio Mendes – (self title)
Jeff Beck – Blow By Blow
Maynard Ferguson - Conquistador
Enoch Light – Sounds of Burt Bacharach


I still have these but it's been years since I played them. Still have a SQ decoder laying around too.

ALLMAN BROTHERS EAT A PEACH
BAEZ, JOAN BLESSED ARE
BAEZ, JOAN FROM THE SHADOWS
BAEZ, JOAN GREATEST HITS AND MORE
BENSON, GEORGE BODY TALK
BERNSTEIN-NYP ALSO SPRAC ZARASTRUSA
BERNSTEIN-NYP HIGHLIGHTS FROM MASS
BERNSTEIN-NYP MASS
BLACK SABBATH PARANOID
BLOOD, SWEAT AND TEARS BLOOD, SWEAT & TEARS
BLOOD, SWEAT AND TEARS GREATEST HITS
BLOOD, SWEAT AND TEARS NEW BLOOD
CARLOS, WALTER SWITCHED ON BACH
CARPENTERS THE SINGLES
CHASE CHASE
CORYELL, LARRY OFFERINGS
CORYELL, LARRY INTRODUCTING THE ELEVENTH HOUSE
COUNTRY JOE & THE FISH THE LIFE AND TIMES OF
DAVIS, MILES BITCHES BREW
DAVIS, MILES LIVE EVIL
DEEP PURPLE MACHINE HEAD
DEEP PURPLE STORMBRINGER
DEODATO
DERRINGER, RICK ALL AMERICAN BOY
DERRINGER, RICK RICK DERRINGER
DOORS THE BEST OF THE DOORS
DYLAN, BOB NASHVILLE SKYLINE
DYLAN, BOB DESIRE
DYLAN, BOB PLANET WAVES
GRASSROOTS SIXTEEN GREATEST HITS
EARTH, WIND AND FIRE THE WAY OF THE WORLD
HANCOCK, HERBIE HEADHUNTERS
JEFFERSON AIRPLANE VOLUNTEERS
JETHRO TULL AQUALUNG
JETHRO TULL WAR CHILD
JOPLIN, JANIS PEARL
KING, BB FRIENDS
KING, CAROLE MUSIC
KOOPER,BLOOMFIELD,STILLS SUPERSESSION
KRISOFFERSON, KRIS THE SILVER TONGUE DEVIL
KRISOFFERSON, KRIS BORDER LORD
KRISOFFERSON, KRIS JESUS WAS A CAPRICORN
LOGGINS AND MESSINA LOGGINS AND MESSINA
LOGGINS AND MESSINA FULL SAIL
MAHAVISNU ORCHESTRA BIRDS OF FIRE
MAHAVISNU ORCHESTRA FROM NOTHINGNESS TO ETERN
MASON, DAVE DAVE MASON
MASON, DAVE IT'S LIKE YOU NEVER LEFT
MASON, DAVE SPLIT COCONUTS
MILES, BUDDY CHAPTER VIII
MOTT THE HOOPLE THE HOOPLE
MOUNTAIN THE BEST OF
MOUNTAIN AVALANCHE
WEST,BRUCE AND LAING WHY DONCHA
WEST,BRUCE AND LAING WHAT EVER TURNS YOU ON
NEKTAR REMEMBER THE FUTURE
NEKTAR DOWN TO EARTH
NEW RIDER OF THE PURPLE SAGE PANAMA RED
OLDFIELD, MIKE BOXED (TUBULAR BELLS, HEREST RIDGE, OMMADAWN)
OLDFIELD, MIKE EXPOSED
PINK FLOYD ATOM HEART MOTHER
PINK FLOYD DARK SIDE OF THE MOON
PINK FLOYD WISH YOU WERE HERE
POCO DELIVERIN'
POCO SEVEN
POCO CANTANMOS
REDBONE MESSAGE TO THE NATION
REO SPEEDWAGON
PAUL REVERE & THE RAIDERS INDIAN RESERVATION
SANTANA ABRAXIS
SANTANA III
SANTANA AND BUDDY MILES CARLOS SANTANA AND BUDDY MILES
SANTANA CARAVANSERI
SANTANA LOTUS
SANTANA WELCOME
SANTANA BORBOLETTO
SANTANA & McLAUGHLIN LOVE DEVOTION & SURRENDER
SANTANA & ALICE COLTRANE INNERVISIONS
SANTANA BEST OF
GARFUNKEL, ART ANGEL CLAIRE
GARFUNKEL, ART BREAKAWAY
SLY AND THE FAMILY STONE GREATEST HITS
SLY AND THE FAMILY STONE SMALL TALK
STEVENS, CAT FOREIGNER
STREISAND, BARBARA STONEY END
STREISAND, BARBARA LIVE AT THE FORMUN
STREISAND, BARBARA BARBARA JOAN STRIESAND
STREISAND, BARBARA LAZY AFTERNOON
SUBOTNIC, MORTON TOUCH
TEN YEARS AFTER A SPACE IN TIME
THREE DOG NIGHT HARD LABOR
THREE DOG NIGHT
VAN LEER, THIJS INTROSPECTION
VAN LEER, THIJS INTROSPECTION 2
WAKEMAN, RICK THE SIX WIVES OF HENRY THE VIII
WAKEMAN, RICK THE SIX WIVES OF HENRY THE VIII
WALSH, JOE SMOKER YOU DRINK THE PLAYER YOU GET
WEATHER REPORT MYSTERIOUS TRAVELER
WEATHER REPORT TALE SPINNING
WINTER, EDGAR THEY ONLY COME OUT AT NIGHT
WINTER, EDGAR SHOCK TREATMENT
WINTER, JOHNNY STILL ALIVE AND WELL
WINTER, JOHNNY SAINT AND SINNER
WINTER, JOHNNY JOHN DAWSON WINTER III
ZAPPA, FRANK OVERNIGHT SENSATION
ZAPPA, FRANK APOSTRIE
```

# Normalize audio

# NORMALIZE

`# zypper in normalize`

SYNOPSIS

`normalize [ options ] [ -- ] file ...`

First, make a copy of the file. Then do one of the following:

`# normalize test.wav`

normalizes at -15 dB ???

`# normalize -a`

Adjust the RMS volume to the target amplitude AMPLITUDE; must be between 0.0 and 1.0. If a number suffixed by "dB" or "dBFS" is specified, the amplitude is assumed to be in decibels from full scale. The default is -12dBFS.

`# normalize -b`

BATCH MODE

**When operating on a group of unrelated files, you usually want all of them at the same level, and this is the default behavior. However, a group of music files all from the same album is generally meant to be listened to at the relative volumes they were recorded at. In batch mode, all the specified files are considered to be part of a single album and their relative volumes are preserved. This is done by averaging the volumes of all the files, computing a single adjustment from that, and applying the same adjustment to all the files. Some analysis is also done so that files with volumes that appear to be statistical aberrations are not considered in the average. This is useful if you have albums (like many of the author's) in which there is one "quiet song" that throws off the average.**

`# normalize -m, --mix`

Enable mix mode: see MIX MODE, below. Batch mode and mix mode are mutually exclusive.

**This mode is made especially for making mixed CD's and the like. You want every song on the mix to be the same volume, but it doesn't matter if they are the same volume as the songs on some other mix you made last week. In mix mode, average level of all the files is computed, and each file is separately normalized to this average volume.**

`# normalize -n `

**Compute and output the volume adjustment that would set the volume to the target, but don't apply it to any of the files (i.e. skip the second phase). If you use this option, your files will not be altered in any way.**

`# normalize --peak`

Adjust using peak levels instead of RMS levels. Each file will be adjusted so that its maximum sample is at full scale. This just gives a file the maximum volume possible without clipping; no normalization is done.

`# normalize -v`

Increase verbosity. This option can be repeated for more messages.

`--`

end of options

# FFMPEG

## Detect RMS level

`# ffmpeg -i inputfile.flac -filter:A volumedetect -f null /dev/null `  
`...`  
`[Parsed_volumedetect_0 @ 0x562a0076b200] n_samples: 23664648`  
**`[Parsed_volumedetect_0 @ 0x562a0076b200] mean_volume: -12.6 dB`**  
`[Parsed_volumedetect_0 @ 0x562a0076b200] max_volume: 0.0 dB`  
`[Parsed_volumedetect_0 @ 0x562a0076b200] histogram_0db: 24907`

eventueel:

`# for i in *; do ffmpeg -i "$i" -filter:a volumedetect -f null /dev/null 2>&1 | grep mean; done`

## normalize to LUFS standard

`# ffmpeg -i videofile.mp4 -af loudnorm=I=-24:LRA=11:TP=-1 -b:a 160k output-lufs.mp3`

`# for i in *; do ffmpeg -i "$i" -af loudnorm=I=-24:LRA=11:TP=-1 -b:a 160k "$i"-lufs.mp3; done`

where

I = integrated loudness

LRA = loudness range

TP = true peak

### to normalize audio from mp4 video files in parallel

`# ls -U *.mp4 | parallel -j6 ffmpeg -i {} -af loudnorm=I=-24:LRA=11:TP=-1 -b:a 160k {/.}-lufs.mp3`

Tune the parameter j6 to your #cores.

This is faster than -threads 0 parameter, which is supposed to use all cores but doesn't.

# SOX

`# sox inputfile.flac -n stat`  
`# sox inputfile.flac -n stats`

`            Overall     Left      Right`  
`DC offset   0.000638  0.000397  0.000638 `  
`Min level  -0.773560 -0.773560 -0.773560`  
`Max level   0.773529  0.773529  0.773529`  
`Pk lev dB      -2.23     -2.23     -2.23`  
**`RMS lev dB -14.84 -15.28 -14.43`**  
`RMS Pk dB      -8.71    -10.03     -8.71 `  
`RMS Tr dB       -inf      -inf      -inf`  
`Crest factor       -      4.49      4.07`  
`Flat factor     1.74      2.13      1.58`  
`Pk count         131        72       190`  
`Bit-depth      16/16     16/16     16/16`  
`Num samples    11.8M`  
`Length s     268.307`  
`Scale max   1.000000`  
`Window s       0.050`

# Audio

- [Revox B215](https://www.reeltoreel.nl/bookstack/books/audio/page/revox-b215)
- [installing audio plugins](https://www.reeltoreel.nl/bookstack/books/audio/page/installing-audio-plugins)
- [Use yt-dlp the correct way for music files](https://www.reeltoreel.nl/bookstack/books/homelab/page/use-yt-dlp-the-correct-way-for-music-files)
- [Use yt-dlp with subtitles for video files](https://www.reeltoreel.nl/bookstack/books/homelab/page/use-yt-dlp-with-subtitles-for-video-files)
- [Use METAFLAC to edit Flac Tags](https://www.reeltoreel.nl/bookstack/books/audio/page/use-metaflac-to-edit-flac-tags)
- [use NAB test tape to calibrate IEC deck and vice versa](https://www.reeltoreel.nl/bookstack/books/audio/page/use-nab-test-tape-to-calibrate-iec-deck-and-vice-versa)
- [pulseaudio settings for audiophiles](https://www.reeltoreel.nl/bookstack/books/audio/page/pulseaudio-settings-for-audiophiles)
- [Otari Mx-55 N-M](https://www.reeltoreel.nl/bookstack/books/audio/page/otari-mx-55-n-m)
- [24bit vs 16bit, the myth exploded!](https://www.reeltoreel.nl/bookstack/books/audio/page/24bit-vs-16bit-the-myth-exploded)
- [Athana PF-212 Bulk Eraser](https://www.reeltoreel.nl/bookstack/books/homelab/page/athana-pf-212-bulk-eraser)
- [cm6631a](https://www.reeltoreel.nl/bookstack/books/audio/page/cm6631a)
- [check soundcard settings: bitrate](check_soundcard_settings:_bitrate "wikilink")
- [vlc tips &amp; tricks](https://www.reeltoreel.nl/bookstack/books/homelab/page/vlc-tips-tricks)
- [lagers](https://www.reeltoreel.nl/bookstack/books/audio/page/lagers)
- [jazz](https://www.reeltoreel.nl/bookstack/books/persoonlijk/page/jazz)
- [DCC chips](https://www.reeltoreel.nl/bookstack/books/mediawiki-import/page/dcc-chips)
- [DCC FAQ](https://www.reeltoreel.nl/bookstack/books/audio/page/dcc-faq)
- [DCC history](https://www.reeltoreel.nl/bookstack/books/audio/page/dcc-history)
- [DCC tapes](https://www.reeltoreel.nl/bookstack/books/audio/page/dcc-tapes)
- [Philips DCC170](https://www.reeltoreel.nl/bookstack/books/audio/page/philips-dcc170)
- [Philips DCC600](https://www.reeltoreel.nl/bookstack/books/audio/page/philips-dcc600)
- [Philips DCC900](https://www.reeltoreel.nl/bookstack/books/audio/page/philips-dcc900)
- [Philips DCC951](https://www.reeltoreel.nl/bookstack/books/audio/page/philips-dcc951)
- [Philips FW68](https://www.reeltoreel.nl/bookstack/books/audio/page/philips-fw68)
- [Technics RS-BX501](https://www.reeltoreel.nl/bookstack/books/audio/page/technics-rs-bx501)
- [Technics SL-P777](https://www.reeltoreel.nl/bookstack/books/audio/page/technics-sl-p777)
- [BASF tape formulas](https://www.reeltoreel.nl/bookstack/books/audio/page/basf-tape-formulas)
- [BASF Cassette history](https://www.reeltoreel.nl/bookstack/books/audio/page/basf-cassette-history)
- [Doormeten van een transistor](https://www.reeltoreel.nl/bookstack/books/audio/page/doormeten-van-een-transistor)
- [My setup](https://www.reeltoreel.nl/bookstack/books/homelab/page/my-setup)
- [Quadrophonic or DTS surround sound](https://www.reeltoreel.nl/bookstack/books/mediawiki-import/page/quadrophonic-or-dts-surround-sound)
- [muziek verlanglijstje](https://www.reeltoreel.nl/bookstack/books/persoonlijk/page/muziek-verlanglijstje)
- [Teac A-3440](https://www.reeltoreel.nl/bookstack/books/audio/page/teac-a-3440)
- [Tascam history](https://www.reeltoreel.nl/bookstack/books/audio/page/tascam-history)
- [Studer A80 history](https://www.reeltoreel.nl/bookstack/books/audio/page/studer-a80-history)
- [Dolby NR](https://www.reeltoreel.nl/bookstack/books/audio/page/dolby-nr)
- [dbx](https://www.reeltoreel.nl/bookstack/books/audio/page/dbx)
- [de dB](https://www.reeltoreel.nl/bookstack/books/audio/page/de-db)
- [Reel to reel tapes info](https://www.reeltoreel.nl/bookstack/books/audio/page/reel-to-reel-tapes-info)
- [cleaning contacts - contact spray](https://www.reeltoreel.nl/bookstack/books/audio/page/cleaning-contacts-contact-spray)
- [knosti liquid](https://www.reeltoreel.nl/bookstack/books/audio/page/knosti-liquid)
- [DVDA authoring](https://www.reeltoreel.nl/bookstack/books/audio/page/dvda-authoring)
- [Reference Tapes - Calibration](https://www.reeltoreel.nl/bookstack/books/audio/page/reference-tapes-calibration)
- [plakkende tapes afspelen](https://www.reeltoreel.nl/bookstack/books/audio/page/plakkende-tapes-afspelen)
- [identificatie van reel to reel tapes aan de hand van de aanloopstrook](https://www.reeltoreel.nl/bookstack/books/audio/page/identificatie-van-reel-to-reel-tapes-aan-de-hand-van-de-aanloopstrook)
- [tape reference level](https://www.reeltoreel.nl/bookstack/books/audio/page/tape-reference-level)
- [Flux Level Standards](https://www.reeltoreel.nl/bookstack/books/audio/page/flux-level-standards)
- [Revox PR99 reference level](https://www.reeltoreel.nl/bookstack/books/audio/page/revox-pr99-reference-level)
- [Revox PR99 history](https://www.reeltoreel.nl/bookstack/books/audio/page/revox-pr99-history)
- [Velleman PCSGU250](https://www.reeltoreel.nl/bookstack/books/audio/page/velleman-pcsgu250)
- [Degaussing](https://www.reeltoreel.nl/bookstack/books/audio/page/degaussing)
- [NAB vs. IEC](https://www.reeltoreel.nl/bookstack/books/audio/page/nab-vs-iec)
- [Technics 1500 - 1700](https://www.reeltoreel.nl/bookstack/books/audio/page/technics-1500-1700)

# De dB

De dB Auteur: Hans Beekhuyzen

Als je je met audio en video bezighoudt, kan je niet om de decibel oftewel dB heen. Toch zorgt de dB nog wel eens voor verwarring, dus is het tijd voor een uitleg.. In de begintijd van de telefoon was in Amerika Bell Company aan het onderzoeken hoe groot (telefoon-)lijnverliezen waren. Men ontdekte dat als je lijnverliezen uitdrukte in vermogensverlies, dus in watts, er weinig relatie was met de gehoormatige ervaring van het verlies. Dus heeft men een eenheid ontwikkeld die dat wel had: de Bel. Eén Bel toename werd gedefinieerd als een verdubbeling van waargenomen luidheid. Daarvoor bleek een tienvoudige vermogen voor nodig te zijn. In de begintijd was dat best een probleem, want het hele systeem werkte zonder versterking. Als je meer signaal wilde, dan moest je gewoon harder schreeuwen. En om een zo hoog mogelijk rendement te krijgen, werden de impedanties van microfoon (zender) en luidspreker (ontvanger) op elkaar aangepast om zoveel mogelijk vermogen door de leiding te krijgen. Dit concept van gelijke impedanties aan zend- en ontvangstkant - de zogenaamde stroomaanpassing - werd later overgenomen door omroepen; het zogenaamde 600 ohm systeem. En ook thuis was er vaak sprake van impedantieaanpassing. Want omdat buizenversterkers relatief hoogohmig uit gaan in vergelijking met een luidspreker, wordt een uitgangstransformator gebruikt die ook weer voor een optimale impedantieaanpassing aan beide kanten zorgt.

Bel luiden Maar terug naar de dB; zoals gezegd spreek je van 1 Bel als het geluid twee keer zo hard klinkt en daarvoor is tien keer zoveel vermogen nodig. Even een staatje: 0 Bel = 1 W - referentieniveau 1 Bel = 10 W - twee keer zo hard 2 Bel = 100 W - drie keer zou hard 3 Bel = 1000 W - vier keer zo hard

Het leuke is dat het aantal nullen in het vermogen het getal in Bel aangeeft. Wiskundigen noemen dat logaritme en je schrijf het zo: 0 Bel = 1 x 1 = 1 W (referentieniveau) 1 Bel = 1 x 10¹ = 10 W (klinkt +1 keer harder) 2 Bel = 1 x 10² = 100 W (klinkt +2 keer harder) 3 Bel = 1 x 10³ = 1000 W (klinkt +3 keer harder)

Het logaritme van een getal is de exponent (het kleine cijfertje) van een basisgetal (bij dB’s altijd 10). Maar maak je er niet te sappel om; als je het concept begrijpt dan kan elke zakjapanner het rekenwerk doen. De formule is:

Om de formule uit te rekenen deel je eerst de ene vermogenswaarde door de andere, drukt op de log knop van de rekenmachine. Reken het verschil tussen 2 W en 15 W maar eens uit: Deel 15 door 2 (of andersom), je krijgt 7,5 als uitkomst. Druk op de log knop en controleer de uitkomst: 0,87506..... oftewel 0,875 Bel.

Al snel bleek dat de Bel een veel te grove maat was, dus ging men werken met tienden van een Bel: de decibel. Dat is ook meteen ongeveer het kleinste niveauverschil dat we met ons gehoor kunnen waarnemen bij ongewijzigde klankbalans. Dat betekent dus dat 10 dB twee keer zo hard klinkt en dat daar 10 keer zoveel vermogen voor nodig is. De formule is natuurlijk gelijk aan die van de Bel, alleen wordt nu de uitkomst met 10 vermenigvuldigd:

Spanning en sensatie Hiervoor had ik het er al over dat er zo min mogelijk vermogen verloren gaat als er een optimale impedantieaanpassing is. Maar tegenwoordig gebruiken we zelden nog impedantieaanpassingen in analoge audio. Het is nu niet meer nodig om het vermogen van de bron zo effectief mogelijk over te brengen omdat het veel eenvoudiger is op de juiste plekken versterking toe te passen. Het enige wat we willen is een zo goed mogelijke representatie van het audiosignaal en dat kan ook met spanning. Zolang je zorgt dat de ingangsimpedantie van het ontvangende apparaat minimaal tien keer zo groot is als de uitgangsimpedantie van het zendende apparaat, is de stroom redelijk beperkt en geeft de spanning een prima ‘plaatje' van het signaal. Maar dat heeft wel gevolgen voor het rekenen in dB's want vermogen is de spanning in het kwadraat gedeeld door de impedantie:

Als we nu de dB formule aanpassen voor spanning, krijgen we:

De eerste formule is zoals we hem kennen voor vermogen. Aangezien we spanning willen berekenen, vervangen we het symbool voor vermogen (P) door de formule en zien we de tweede stap. In de derde stap hebben we in de deling de weerstand verwijderd omdat we aannemen dat die in beide gevallen gelijk is (dat mag omdat bijvoorbeeld 600 ohm gedeeld door 600 Ohm 1 is). In de vierde stap hebben we het kwadraat van beide U's buiten de haakjes gehaald en in de vijfde stap verhuist die tweede macht naar het begin van de formule en omdat we daar aan de andere kant van de logaritmeberekening zijn (dus in het exponent van 10 rekenen), mogen we de 2 met de 10 vermenigvuldigen. Als we het dus over stroom hebben, dan is de formule:

terwijl bij spanning de volgende formule geldt:

Ok, we kunnen nu dB's berekenen dus iedereen weet wat 12 dB is? Nee dus. Want de dB is een verhoudingsmaat, zoals uit de deling in de formule ook valt af te leiden. Je kunt alleen maar verschillen uitrekenen en geen absolute waarden. Maar +4 dB was toch 1,22 V, het pro lijnniveau in de studio? Nee, want er is niet aangegeven ten opzichte van welke andere spanning gerekend is. Gelukkig is dat ook gestandaardiseerd, waardoor we de dB als quasi-absolute waarde kunnen gebruiken.

dBm Als we teruggaan naar de begintijd van de omroep, dan zien we stroomaanpassingen op transformatorgebalanceerde 600 Ohm lijnen. Men bepaalde dat 1 milliwatt over 600 Ohm als algemene referentie werd genomen en noemde dat de dBm. De dBm is dus een vermogensverhouding met als referentie 1 mW over 600 Ohm. Nu wordt vermogen gemeten door een spanningsval over een bekende weerstand te meten en terug te rekenen naar vermogen met de eerder genoemde formule. In het geval van 0 dBm meet je 0,775 V spanningsval over een 600 Ohm weerstand. Wederom vereenvoudigd geeft dit de volgende formule:

Maar omdat in de audiotechniek nog maar zelden gebruik wordt gemaakt van een stroomaanpassing, wordt de dBm nog maar zelden gebruikt. Maar het heeft wel zijn gevolgen gehad voor de toekomst, want in die situatie moesten volgens de NAB (North American Broacaster) VU-meters worden afgeregeld op +4 VU om te compenseren voor de traagheid van de VU -meter. +4 VU Boven 0 dBm komt overeenkomt met een spanningsval van 1,22 V over 600 Ohm. En daar is die 1,22 V weer! dBu Maar men bleef wel die 0,775 V als 0 dB referentie houden, ook in spanningsaanpassingen. Vooral in de tijd dat beide manieren naast elkaar werden gebruikt, was dat natuurlijk ook het handigst. Maar om aan te geven dat het nu alleen om spanning ging, werd de dBu (met de kleine u van spanning) uitgevonden. Dit is dus wel een spanningsverhouding en wordt dus uitgerekend met de formule:

dBV Ondertussen ontstond er een logischer norm die 1V aanhoudt als referentie, de dBV, waarbij de grote V natuurlijk staat voor Volt. Ook hier hebben we het weer over een spanningsverhouding, dus geldt als formule:

dBFS Met de komst van digitale apparatuur kwam er behoefte aan een digitale variant. Daarbij werd uitgegaan van het maximaal te registreren signaal, dus waarbij alle bits 1 zijn. Voor een 16-bits systeem ziet dat er als volgt uit:

Je kunt het natuurlijk de binaire waarde omzetten in een decimale en je rekenwerk doen. Er zullen echter niet zoveel mensen zijn die zo werken, dus is het gebruikelijk de op het betreffende apparaat de voor 0 dBFS benodigde of afgegeven spanning als referentie te nemen. Veel cd-spelers geven 2V af bij 0 dBFS. Dus als je met zo'n cd-speler zonder signaal een spanning van 0,00004 V meet, dan heb je een signaal/ruisafstand van -93,97 dBFS. Reken het maar na. Nu kun je dus elke verhouding met dB's uitrekenen. Als je dit jaar € 60.000 hebt verdiend en vorig jaar € 56.400, hoeveel dB heb je dan meer verdiend. Wel dat hangt af of het om vermogen of spanning gaat! Een beetje een flauw grapje, maar het is een feit dat alles zich laat vertalen in verhoudingen en als die logaritmisch weergegeven meer zeggen dan lineair, dan is de dB een prima maat. Zo kun je uitrekenen wat de verschillen in signaal/ruisverhouding zijn tussen de diverse analoge bandrecorderkoppen. Amateurrecorders als van Revox en Teac gebruik(t)en bij tweespoorskoppen spoorbreedten van 2 mm terwijl Amerikaanse recorders als die van Ampex sporen van 2,4 mm breedte gebruikten. Dat scheelt meteen 1,6 dB aan signaal/ruisafstand. Europese recorders als van Studer en Telefunken konden uitgerust worden met zogenaamde vlinderkoppen en die schreven sporen van 2,7 mm hetgeen een signaal/ruisafstandsverbetering geeft van 2,6 dB ten opzichte van de amateurrecorder en 1 dB ten opzichte van Amerikaanse professionele recorders. dB SPL Ook geluidsniveau's kunnen met dB's gemeten worden en dat gebeurt ook. De bekendste is de dB SPL, decibel sound pressure level. Het referentieniveau is hier natuurlijk geluidsdruk en wel 0,0002 microbar en omdat het om een niveau gaat, gebruiken we de formule die ook voor spanning wordt gebruikt (je zou kunnen zeggen dat je het over membraanspanning hebt). Rest mij af te sluiten met een leuk voorbeeld over de misverstanden die de dB kan veroorzaken: enkele jaren geleden stond een stukje in een krant waarin een horeca-uitbater uit het Oosten des Lands was bekeurd voor het overtreden van de hinderwet met 12 dB. Volledig overtuigd van de onzin hiervan zij hij tegen de reporter: "Het was maar 12 dB te hard. Ik heb het opgezocht en 12 dB komt overeen met het geluid van een vallende speld." Hij vond dat hij dus maar het geluid van een vallende speld te hard had gedraaid. Ga daar maar eens tegenin.

# Cleaning contacts - contact spray

ENGLISH BELOW

# HERSTELLING VAN CONTACTEN - PROFESSIONELE REINIGING EN ONDERHOUD VAN CONTACTEN

De optimale herstelling van elektrische contacten in 3 stappen.

- Snel
- Betrouwbaar
- Economisch

## STAP 1

**KONTAKT 60**

Lost corrosielagen op en herstelt het metaalcontact. Ter voorkoming van het risico dat na een bepaalde tijd corrosie optreedt, is het aanbevolen stap 2 en 3 te volgen.

## STAP 2

**KONTAKT WL**

Verwijdert opgeloste corrosieproducten, vet en vuil.

## STAP 3

**KONTAKT 61**

Vormt een dunne beschermende film die corrosie en slijtage voorkomt.

---

# Verdere op- en aanmerkingen

Veel contactsprays laten een olie achtige film achter welke beschermt tegen vocht en corrosie. Echter trekt deze laag ook weer vuil en stof aan wat juist weer voor kraken en storen kan zorgen in audio.

Ik adviseer sprays van Kontakt Chemie, en dan de Contact WL. Deze contactspray spoelt vuil weg en verdampt volledig, dus laat ook niets achter.

Een idee is om deze spray royaal op en tussen je potmeters los te laten, zodat het er werkelijk uitloopt en draai gedurende deze behandeling de potmeters een paar keer heen en weer. Herhaal dit een paar keer zodat de residues van de oude contactspray goed worden weggespoeld. Ga er eventueel achter aan met perslucht om het geheel goed droog te blazen en fohn het verhaal eventueel warm. Perslucht bevat immers altijd vocht en dat wil je ook niet in je potmeters hebben.

De volgorde is 60-WL-61 (inplaats van WL gebruikt men soms IPA, werkt ook goed).

Alleen Kontakt 60 gebruiken is niet voldoende en zal de contacten uiteindelijk aantasten (is licht zuur) en problemen veroorzaken in HF-schakelingen (diëlectrisch en enigszins geleidend)

**En gebruik voor potmeters geen Kontakt 60, dat vreet de ingewanden op. Gebruik Contact Cleaner 390 of Kontakt Tuner spray.**

Tuner 600 (kontakt chemie) spray is prima deze verdampt volledig en laat geen residu achter, maar smeert ook niet, en of dat in een potmeter of schakelaar echt goed is? Vandaar het rijtje 60-WL-61 of 60-IPA-61.

390 is op basis van een Philipsrecept en zou "alles in 1" moeten zijn, maar de details ken ik niet. Gezien de reputatie op gebied van research en doordachte spullen (dit bedoel ik niet cynisch) die Philips had, zou het toch goed spul moeten zijn.

Reden dat 60 bij metalen contacten vaak nodig is, is dat dit oxidelaagjes het effectiefst oplost (juist omdat het licht zuur is, werkzame stof is oliezuur als ik goed geïnformeerd ben). Tuner 600 zal goed reinigen, maar wat het met oxides doet weet ik niet.

Zelf gebruik ik altijd Tuner600 om faders/potmeters te reinigen, als ze maar licht vervuild zijn tenminste. Werkt prima. Voor zware vervuiling, lukt het met Tuner600 niet. Uit elkaar halen is nog altijd het best idd.

# ENGLISH - Treatment of bad contacts - professional cleaning and maintenance of contacts

3 steps:

## step 1

Kontakt 60.

Dissolves corrosion layers and restores metal contact. To avoid the risk of corrosion occurring after a certain period of time, it is recommended to follow steps 2 and 3.

## step2

KONTAKT WL

Removes dissolved corrosion products, grease and dirt.

## step3

Kontak 61

This forms a thin protective film that prevents corrosion and wear.

=Further [notes:=](notes:=) Many contact sprays leave an oily film that protects against moisture and corrosion. However, this layer also attracts dirt and dust, which in turn can cause cracking and disturbance in audio.

I recommend sprays from Kontakt Chemie, and then the Contact WL. This contact spray washes away dirt and completely evaporates, so it also leaves nothing behind.

An idea is to liberally release this spray on and between your potentiometers, so that it really runs out and during this treatment turn the potentiometers back and forth a few times. Repeat this a few times so that the residues of the old contact spray are rinsed well. If necessary, go after it with compressed air to blow it completely dry and blow-dry the story if necessary. After all, compressed air always contains moisture and you don't want that in your pot meters.

The order is 60-WL-61 (instead of WL one sometimes uses IPA, works well too).

Using only Contact 60 is not sufficient and will eventually attack the contacts (is slightly acidic) and cause problems in HF circuits (dielectric and slightly conductive)

*'And don't use Kontakt 60 for potentiometers, that will eat the guts. Use Contact Cleaner 390 or Kontakt Tuner spray.* '

Tuner 600 (contact chemistry) spray is fine, it completely evaporates and leaves no residue, but does not lubricate, and whether that is really good in a potentiometer or switch? Hence the list 60-WL-61 or 60-IPA-61.

390 is based on a Philips recipe and should be "all in 1", but I don't know the details. Given the reputation for research and thoughtful stuff (I don't mean this cynically) that Philips had, it should be good stuff.

The reason that 60 is often required for metal contacts is that these dissolve oxide layers most effectively (precisely because it is slightly acidic, the active substance is oleic acid if I am well informed). Tuner 600 will clean well, but I don't know what it does with oxides.

I always use Tuner600 to clean faders / potentiometers, as long as they are slightly dirty. Works fine. For heavy pollution, Tuner600 does not work. Disassembly is still best.

# Amplifier JVC MCA-V7

<figure id="bkmrk-jvc_mca_v7e.jpg">![](https://www.reeltoreel.nl/bookstack/JVC_MCA_V7E.jpg "JVC_MCA_V7E.jpg")<figcaption>JVC\_MCA\_V7E.jpg</figcaption></figure>Around early 1970

(japanses translation)

Commentary

4ch Amplifier equipped with a Sound Field Composer. I am equipped with a Sound Field Composer circuit where you can enjoy the atmosphere of 4ch in 2ch source. By a device to reproduce the pseudo 4ch, is output from the speakers of another reverberation only component that is included in the 2ch source, this circuit is aimed to reproduce the sense of reality.

It uses a 2ch-4ch complementary circuit by BTL Type of actuation in the MCA-V7, to drive each speaker in the SEPP circuit four sets 4ch playback, I get a high-powered by BTL connection 2ch time. I have adopted a quasi-complementary ITL · OTL circuit to circuit configuration. In addition, with the aim of noise reduction by adopting a low-noise silicon transistor. Equalizer circuit has become a two-stage, and is stopping the transistor noise by using a PNP transistor in the first stage. 4ch and two inputs, it is equipped with the 4ch recording and playback terminal.

It is equipped with an pre-out main-in terminal of 4ch, it can be used independently of the main amplifier and preamplifier.

<table id="bkmrk-model-4ch-amplifier-"><tbody><tr><td style="border: none; padding: 0.049cm;"><table><tbody><tr><td style="border-top: 0.05pt double #808080; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Model

</td><td style="border: 0.05pt double #808080; padding: 0.049cm;">4ch Amplifier

</td></tr><tr><td colspan="2" style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">&lt;Power amplifier section&gt;

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Circuit system

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">SEPP-OTL circuit, BTL switchable

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Music Power

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">45W +45 W (8Ω)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Effective output

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">12.5W × 4 (8ohms) 28W +28 W (8ohms)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Harmonic distortion

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">0.08% (12.5W)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Intermodulation distortion

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">0.2% (12.5W)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Power Band Width

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">30Hz ~ 50kHz-3dB

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Frequency characteristic

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">20Hz ~ 100kHz ± 0.5dB

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">SN ratio

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">90dB or more

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Input sensitivity / impedance

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">0.6V/50kΩ

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Load impedance

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">8Ω ~ 16Ω

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Damping factor

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">50 (8Ω)

</td></tr><tr><td colspan="2" style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">&lt;Preamplifier&gt;

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Input sensitivity / impedance

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Phono: 3MV/50keiomega Tuner, Aux, Tape play, DIN: 50MV/100keiomega

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Phono maximum permissible input

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">100mV

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Tone control

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">4ch tone control, NF type Bass: ± 10 dB (100 Hz) Treble: ± 10 dB (10 kHz)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Output Impedance

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Pre out: 0.5V (nominal), 5V (maximum) / 1.2 kW Rec out: 36MV/4.7Keiomega DIN: 36MV/80keiomega

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Frequency characteristic

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Phono: RIAA ± 0.5 within 20Hz ~ 40kHz +0-1.5dB: Aux

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Harmonic distortion

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">0.1% (1kHz, 2.5V)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Intermodulation distortion (60Hz: 70kHz = 4:1)

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">0.2% (2.5V)

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">SN ratio (IHF)

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Phono: 80dB Aux: 85dB

</td></tr><tr><td colspan="2" style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">&lt;More&gt;

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Input terminal

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Phono, Tuner, Aux, Tape play, 4CH Aux, 4CH Disc, Main in

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Output terminal

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Pre out, Rec out, SP out

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">DIN terminal

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">1 system

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Attached circuit

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Tape monitor Sound Field Composer

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">The semiconductor used

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Transistor: 45 pieces Diode: 24

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Power outlets

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">Power switch interlock: Dual power switch unsynchronized: 1 system

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Power

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">AC100V, 50Hz/60Hz

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">External dimensions

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">138 × depth 296mm height width 420 ×

</td></tr><tr><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: none; padding: 0.049cm;">Weight

</td><td style="border-top: none; border-bottom: 0.05pt double #808080; border-left: 0.05pt double #808080; border-right: 0.05pt double #808080; padding: 0.049cm;">10kg

</td></tr></tbody></table>

</td></tr></tbody></table>

# Dbx

# dbx

No, Dolby A was developed in the 1960s for studios and Dolby B near the end of the decade as I understand it. A lot of people didn't see the need for it at first but it took off eventually and when introduced in cassette decks it made a difference with mostly lower grade ferrics as high end until Chrome tapes were introduced.

Signal to noise figures then were in the realm of 40-55 dB so with good tape and B NR you could easily top 60 in a quality deck. This is actually good because it matched well with the phonograph stages of the day.

When quieter sources and better circuits came about it became apparent that more was needed. This is likely how dbx got it's place in the market.

dbx is short for David Brownfield(?) eXpander or similar. As I recall it was introduced around 1971? The concept is brilliant and seems frightfully simple, whether it was then or not. With voltage control amplifiers (VCA) the level can be logarithmically reduced by 50% and expanded to the original 1:1, technically pushing the perceived noise floor far below that acheived by Dolby (30 dB is a good figure, can be more). When a version is applied to records the results (dbx disc) can be closer to what we'd expect from a CD. Static, deposits and wear would be the lone drawbacks, no longer a real noise factor. With a good quality of vinyl and pressing the sound can be quite nice!

I've heard that the Teac reel to reel decks with dbx actually use type II but don't quote me. I have a model 155 4-channel type I and two, soon to be three NX-40 units. Type II isn't so inferior that it won't suffice for reel recordings and type III and onward have been introduced in recent times in professional equipment.

Other offerings from the company have included limiters, single-ended expanders, routing switchers like the 200 amd 400 series and a large range of professional equipment. The current company is a part of Harman International and is mainly a professional audio equipment provider.

# DVDA authoring

# sox

Convert bitrate for dir:

`mkdir 96 # make subdir for converted files`  
`for i in *.flac; do sox "$i" "96/$i" rate 96k ; done`

# lplex

- Audio files must be wav or flac, dvd-compliant: 
    - 16 or 24 bit
    - 48 or 96 khz
    - 1-8 channels

and match within each titleset. 20 bit audio is not supported.

create a .ISO with files from directory:

`lplex -t pal -c iso -C yes -L yes -l padded *.flac`

```
-t ntsc|pal|secam
-c lpcm|m2v|dvdstyler|mpeg|dvd|iso
--cleanup, -C   yes|no delete interim files when done.
--dir, -d   <dir> output everything to this directory.
--dvdpath, -p   <dir>|adjacent   output dvd files to this directory.
--workpath, -w   <dir>  use this folder for temporary space.
--isopath, -a   <dir>|adjacent  output disc images to this directory.
--extractpath, -E   <dir>|adjacent  extract to this directory.
--unauthor, -u  extract audio from dvd.
--formatout, -f   wav|flac|flac#|raw  extract audio to this format. (flac equals flac8)
--verbose, -v   no|yes
--color, -L   yes|no|dark|bright

--splice, -l   seamless|discrete|padded|none
           splice the tracks together this way.

           How to physically structure the immediate track transition point:

           seamless
               ("concert" mode - lossless, gapless, unpadded).  Track startpoints will be shifted to where audio  and  video  frames  are  in  alignment,
               ensuring gapless playback and no need for any padding between tracks. Shift direction is determined by the shift setting (see below).

           discrete
               ("compilation"  mode  - lossless with gaps and padding).  Tracks will be padded with silence to the next full audio frame in order to pre-
               vent stream truncation during multiplexing. A playback gap (equal to video  duration  -  audio  duration)  is  introduced.  An  additional
               half-second pause will also occur during playback because of stc discontinuity.

           padded
               ("compilation"  mode  - lossless with padding only).  Tracks will be padded with silence to the next point of a/v frame alignment.  Unlike
               discrete there is technically neither a playback gap nor a discontinuity pause in this model, though the padding is much greater.

           none
               ("as-is" mode - lossy, unpadded, with gaps).  Tracks will be padded to next dvd sample unit if required. Audio will be dropped at the  end
               of each track, unless your files happen to be the exact length to require no truncation.

           The  purpose  of this setting is to achieve clean, efficient transitions and to avoid undesirable playback artifacts such as gaps and pops. It
           is not intended as an audio effect and its scope is always less than one video frame. If you want an extended pause between  tracks  you  must
           include physical silence in your source audio.
```

# Velleman PCSGU250

- [creating an wave sequence](https://www.reeltoreel.nl/bookstack/books/audio/page/creating-an-wave-sequence)

# Creating an wave sequence

Wave Sequence

This option is used to run a sequence of waveforms under a timer control.

- Affected parameters are function (Sine, Square, Triangle or Library waveform), frequency, offset and amplitude for each step.
- The sequence may contain any number of steps.
- The command strings may be entered manually, loaded from a text file or received through the serial port.

The data file is a normal text file. It can be edited using standard text editors or the editor of this option. At the startup there is an example file for editing in the edit window .

- When entering the data use Tab as a separator (do not use spaces).
- Use Save as option of the File menu to save the file.
- Click Open button to open a file.
- Click Run button to execute the sequence file.
- Select Repeat check box to repeat the sequence over and over again.
- Click Exit to break the execution.

The file contains on each line following data:

- Function \[1, 2, 3, 4 or 0\]
- Frequency \[Hz\]
- Offset \[V\]
- Output voltage \[Vpp\]
- Time \[s\]
- File name (\*) (Only if function number 4 is selected)

Note: If the Time parameter is set to 0 then the generator outputs the waveform until you click the Next Step button or press Enter or the Space Bar.

Function selection

1 = Sine

2 = Square

3 = Triangle

4 = Library waveform

0 = No change (The previous selected waveform is used.)

Example of the file

```
1   12000   -1.5   7.5   30  
2   24000   0   5.5   60  
4   400   5   10   20   burst01.lib  
0   500   4   9   15  
 
Line 1: Generator outputs sine wave at 12000Hz, -1.5V offset and 7.5Vpp output voltage for 30 seconds.  
Line 2: Generator outputs square wave at 24000Hz, 0V offset and 5.5Vpp output voltage for 60 seconds.  
Line 3: Generator outputs library waveform "burst01.lib" at 400Hz, 5V offset and 10Vpp output voltage for 20 seconds.  
Line 4: Generator outputs library waveform "burst01.lib" at 500Hz, 4V offset and 9Vpp output voltage for 15 seconds.  
```

Receiving the command strings through the serial port

In this mode you can remote control the operation of the function generator.

- Select Serial Port radio button in the Source Data box.
- Set the communications parameters such as COM port, baud rate, data bits, stop bits and parity.
- The software is ready to receive the command strings from the serial port.
- If the Time parameter is set to 0 then the generator outputs the selected waveform until the next instruction is received from the serial port.

Note: Make sure that the library waveform files are located in the Lib subfolder of the PcLab2000LT program folder (normally C:\\ProgramFiles\\Velleman\\PcLab2000LT\\lib).

# Degaussing

```
It takes alot more power to erase DV tapes than what 
Hand Held Radio Shack Bulk Tape Erasers can handle. 

Here's a chart showing the power needed to erase DV Tapes. 
(It takes 1700 Oersteds to erase DV tapes.) 

Coercivity is the property of a given magnetic pigment to resist changes in magnetic orientation or re-orientation (= "erasure"). It is defined by the level of the magnetic field needed for (re-)orientation, expressed in Oersted (Oe). The higher the coercivity, the higher the resistance of magnetic information to re-orientation (or erasure) by external magnetic fields.

AUDIO Tapes Oersteds 
================================== 
350 Oersteds = 1/2", 1" and 2" 
350 Oersteds = Cartridge 
350 Oersteds = Sep.mag.35mm film 
365 Oersteds = Voice logging reel 1/2", 1" 
450 Oersteds = Compact cassette ferric (IEC Type I) 
450 Oersteds = Compact cassette chrome (IEC Type II) 
680 Oersteds = 1/4", 1/2" digital audio reel 
745 Oersteds = 3/4" digital audio cassette 
10/750 Oersteds = Pancake various
700 Oersteds = DCC 
930 Oersteds = ADAT 
1440 Oersteds = RDAT 


COMPUTER/Data Tapes Oersteds 
================================== 
300/700/1500 Oersteds = Floppy diskette 51/4",31/2" 
550 Oersteds = PC,Mini, Hard disk 
310 Oersteds = Main-frame Spool 1/2" 
550/650 Oersteds = Cartridge 
1500 Oersteds = TK50 etc. 
700 Oersteds = DCRSI cassette 
310 Oersteds = Reel 1/2", 1" 
675/750 Oersteds = Cassette 
1050/1500 Oersteds = 8mm/4mm 
1440 Oersteds = DAT-R 
550 Oersteds = Cartridge 3480, DC600A 
1900 Oersteds = Digital backup cartridge 


VIDEO Tapes Oersteds 
================================== 
750 Oersteds = Reel 1"`B'and`C' format 
300 Oersteds = 2" 
675/750 Oersteds = VHS pancake 
2100 Oersteds = Mirror master 
675/700 Oersteds = Cassette VHS 
710 Oersteds = Beta 
1000 Oersteds = SVHS 
1050/1500 Oersteds = Hi8 
630 Oersteds = U-matic 
745 Oersteds = U-matic SP 
1700 Oersteds = Beta SP, MII 
850 Oersteds = D-1 
1700 Oersteds = D-2, D-3 Digital 
1700 Oersteds = Digital Betacam, D5 Digital 
1700 Oersteds = DV, DVC, DVCAM, DVC PRO 


SECURITY formats Oersteds 
================================== 
600 Oersteds = Credit card 
600 Oersteds = Library ticket 
600/3500 Oersteds = Rail/Air ticket 
600 Oersteds = Hotel door lock 
(INFO FROM: <a href="http://www.weircliffe.co.uk/degaussi.htm">Weircliffe</a>) 


Here's something interesting: 
============================== 
From: Art Munson <artmuns@tape.com> 
Subject: Degaussing, erasing and magnetism 
Date: Tue, 27 Aug 1996 11:58:42 -0500 (CDT) 
Degaussing, Erasing and Magnetism 
--------------------------------- 
A lot of folks have asked about degaussing (erasing) media and 
particularly DAT tapes, so here's some info you might find helpful. 
Gauss: A unit of measurement of magnetic flux density produced by a 
magnetic force (coils). Gauss is a measurement of coil strength. 
Oersted: A unit of magnetic intensity of a magnetic field in a vacuum. 
Oersted is a measurement applied to media. A 4mm DAT tape 
has a magnetic field strength of approximately 1500 oersteds. 

Coercivity: The amount of applied magnetic field (of opposite polarity) 
required to reduce magnetic induction to zero. The ease or 
difficulty by which magnetic media can be de-magnetized. 
A 4mm DAT tape is a high coercivity tape. 
So: 
1.) The higher the oersted rating, the more energy needed to *properly* 
demagnetize it. 
2.) In order to degauss (erase) a magnetic tape, a magnetic force (gauss) 
of 2 2/3 to 5 times greater than that of the media to be degaussed 
must be created. In other words to demagnetize a media of a given 
oersted rating, it will take 2 2/3 to 5 times the amount of energy. 
3.) A 1500 oersted tape would need a magnetic field strength in the 
neighborhood of at least 3000 gauss in order to *properly* erase it. 
Hope this helps and thanks to David Partridge for his input. 
There is a hand held DAT degausser available, with an oersted rating of 
2800, that lists for $169. Please give a call at 800-321-5738 if you are 
interested. 
Art 
* Cassette House 
* e-mail:artmuns@tape.com 
* DAT tape - CDR's - Cassettes 
* web page http://www.tape.com/ch 
* 800-321-5738 "I will use no track before its time" 
(INFO FROM: <a href="http://www.solorb.com/dat-heads/digests/V2.900/D921">DAT Digest</a>) 

================================== 

Radio Shack's High Power Gauss Field is 800 oersteds. 

<a href="http://support.radioshack.com/support_video/doc14/14741.htm">Specs</a> 

================================== 


So as you can see, degaussing DV tapes can be done with the 
right equipment. Let's see...to erase a DV tape of 
1700 Oersteds I need a degausser that can handle 3400 Oersteds. 
Hmmm, The Radio Shack High Power Bulk Tape Eraser handles 800 Oersteds. 
No wonder it didn't work. 
```

# SOX audio examples

# THX-like sound

`play -q -n synth sq F2 sq C3 remix - fade 0 5 .1 norm -4 bend 0.5,2477,3 fade 0 5 0.8`

# white noise

`play -n -c1 synth whitenoise lowpass -1 120 lowpass -1 120 lowpass -1 120 gain +14`

# play keys piano asdfghj

`n=CDEFGAB;l=asdfghj;while read -n1 k;do x=$(tr $l $n<<<$k);play -qn synth pl ${x}3 fade 0 .7 & done`

# warble sound

`play -n synth sq C trim 0 4 vol 0.2 chorus 1 1 21 1 4 10 -s bend 0,2400,4 fade 0.1 4 2`

# convert bitrate

`sox "02 It's Time.flac" -b 16 -r 44.1k "02 It's Time 44100.flac"`

converts from 48000 to 44100

# Doormeten van een transistor

het testen van een transistor is vrij eenvoudig:

je zet je multimeter op het diode teken,

daarna pak je de plus pool, rode draad van je multimeter en je zet deze op de basis van de transistor,

tussen basis en emitter en tussen basis en collector meet je nu de spanning van de PN overgang,(+-0.6v)

draai de klemmen om en je mag geen spanning meten,

tussen collector en emmitter mag je nooit spanning meten

met + aan de basis heb je met een NPN te doen, met de min aan de basis heb je met een PNP te doen....

of nog makkelijker, neem er een waarvan je weet welke type het is en doe de bovenstaande test...

als je weet dat je transistor goed is kan je de versterking meten door hem correct aan te sluiten aan de drie puntjes van je multimeter, je krijg normaal maar op 1 manier een correcte waarde..

# Dolby NR

Q. What is different about the varieties of Dolby noise reduction?

By Hugh Robjohns

I never did quite understand the subtle differences between all the different variants of Dolby — A, B, C, HX and SR. Could you explain them to me? Are there any others I've missed? What are Dolby Labs doing these days? I guess they've undergone some 'reduction' themselves...

Technical Editor Hugh Robjohns replies:

**Dolby A** was the first professional noise-reduction system — launched in 1967 if memory serves — and it used four separate frequency processing bands. You can think of them crudely as bass, mid-range, treble and high treble, with the top two overlapping so that the 'hiss region' was processed more heavily than the rest. Avoiding line-up errors between encoding and decoding was crucial, so the infamous Dolby warble tone was used to identify encoded tapes and to allow accurate replay alignment. Dolby A was originally used to get respectable audio performance out of early professional video recorders, but was later adopted for multitrack recording and cinema optical soundtracks.

**Dolby B** was a very simple domestic system intended to improve the performance of compact cassette recorders. It was also used on some later domestic quarter-inch machines. Dolby B was a single-band system affecting only the high end, with very modest compansion. It had no facility, or indeed any practical need, for replay alignment.

**Dolby C** was a much more aggressive multi-band version originally intended for small-format professional video-tape systems and narrow-gauge semi-professional studio multitrack recorders. It was very sensitive to mistracking, but was unfortunately designed without any line-up tone facility to calibrate playback levels.

In the professional market, Dolby A was superseded by **Dolby SR**, which was Dolby's most sophisticated multi-band noise reduction system. This employed 10 bands altogether, some operating at fixed frequencies and others moving automatically to suit the material, and allowed the user to achieve a signal-to-noise ratio of around 90dB from analogue tape. However, although it was a very clever and effective system it arrived just a few years too late and the digital revolution effectively eclipsed it. Dolby SR used a modulated noise signal for identification and replay alignment.

Finally, **Dolby S** (one you missed off your list) was a last-ditch attempt aimed at semi-pro and domestic recorders, and was a halfway house between Dolby SR and Dolby C. It still had no built-in line-up facility, though. It was used on some semi-pro narrow-gauge multitrackers and the last of the high-end hi-fi cassette recorders.

**Dolby HX** is not a noise-reduction system at all — it is a clever system to avoid over-biasing on analogue tape machines using high-output tapes. This system was used on some high-end domestic cassette recorders and the last of the professional analogue two-track machines, such as the Studer A807. Dolby HX is a once-only process that needs no decoding. In essence, it reduces the bias level if there is a lot of high-frequency content in the audio signal, thus preventing over-biasing and the noise artefacts and frequency-response errors that go with it.

Dolby Labs still make Dolby SR and A systems for analogue multitrack and cinema applications, and I guess they are still collecting licensing revenues from the other systems when they are used on domestic cassette recorders and the like. However, most of the company's efforts these days are geared towards digital data-reduction systems, which are based entirely on the frequency-masking principles first exploited by Dolby's analogue noise-reduction systems. That is why Dolby AC3 has always been amongst the best of the data-reduction codecs for a given data rate — the company had a major head start on the rest of the field.

# BASF tape formulas

```

Type IV - metal pigment (MP) [or metal evaporated (ME) tape whose extremely thin coating rendered it poor for analogue audio recording]. TDK made the official IEC reference tape. The pigment is such a small crystal that it can oxidize extremely quickly, enough to cause spontaneous combustion or explosions at any point in the milling/coating operation unless extreme precautions are taken, such as submersion in alcohol and a nitrogen-based environment. The particles were passivated with molecules of oxygen around the metal crystal to stabilize them because early metal tapes oxidized and lost magnetic properties. There were other experiments to modify the crystals with other metallic alloys either to enhance magnetic properties or to stabilize the crystals. Metal tapes are relatively environmentally stable with the lowest amount of print-through. They generally have the highest MOL and SOL values, but also the highest noise, so in practice they exceed Type II tapes only in low print and better high frequency dynamic range. Headwear is no different from that of any other magnetic pigment. 

Type III -ferric-chrome tapes. Sony made the IEC reference tape. Thicker coatings increased MOL, and the "underbiased" thin layer of chromium dioxide brought low noise. However, the disparity in bias points between the two layers meant a sagging mid-frequency sensitivity that had to be compensated by boosting record EQ to such a degree that SOL values were very poor. (This was common to double-coated tapes but far less pronounced when the optimum bias points were closer, as in BASF Superchrome tapes and TDK SA-X.) Type III tapes were never very popular and disappeared with the arrive of Type IV formulations. Headwear was the same as that for pure chrome tapes: lowest of all tapes for soft heads; higher initial wear on hard heads until the granular ferrite surface was polished, then very low with little to no gap erosion over the life of the head (except for some Sendust heads were chemical, not mechanical, erosion was observed similar to that induced by some ferric-cobalt formulations.)

Type II - chromium dioxide or ferric-cobalt pigment. BASF made all Type II reference tapes, despite what TDK claimed in its misleading advertising. These tapes used either DuPont's invention of chromium dioxide (manufactured only by DuPont of BASF because of the enormous expense in heat/pressure reactors required to form the particle) or ferric oxides enhanced by the addition of magnetic cobalt to the crystal structure. Chrome was the first Type II tape, but Sony's exclusive distribution deal with DuPont forced other Japanese tape manufacturers to find an alternative in ferric-cobalt (an Agfa-Gevaert invention that they were never able to stabilize properly until the Japanese figured how to do it.) Chrome had the lowest noise because of its perfect particle size and near perfect uniformity that allowed easy distribution in dispersions and excellent alignment under orientation magnets in coaters, but the first chromes also broke in milling and were susceptible to high print-through. Ferric-cobalts allowed higher packing densities that increased tape sensitivity at the lower frequencies--a compatibility point that the Japanese used as a "quality" issue against chrome tapes--and allowed higher MOL values. The tapes, however, suffered from higher noise levels, which actually increased over time as delta noise, and from magnetostrictive effects that reduced high frequency signals under pressure from the capstan/pinch roller combination. Chrome suffered from neither and actually had its noise level decrease over time--along with output--so the dynamic range stayed the same while Dolby noise reduction tracking was compromised a bit--with a slight loss in accuracy but a pleasant increase in treble response. BASF redesigned its milling operations to reduce print-through to levels equal to or better than ferric-cobalt tapes and improved MOL and SOL values with new particles and finally, the introduction of ferric-cobalt oxides with chrome for the "Chrome Extra" formulations. The same improvements were made to the double-coated Superchromes and Chrome Maxima tapes. TDK, frustrated by chrome's claims to be the "world's quietest tape," introduced double-coated SA-X with a very fine ferric-cobalt particle coated on top of the standard SA formulation. This lowered noise levels about a decibel or so below that of pure chrome tapes (before delta noise set it) but brought the curse of increased print-through due to the presence of para-magnetic particles among the finely milled top layer particles. All producers of ferric-cobalt tapes made improvements to formulations that slowly increased output levels with few compromises to dynamic range. BASF itself introduced a ferric-cobalt tape in a heat-resistant housing for car stereo use because chrome's low Curie point meant that signals could be lost if the tape were subjected to high levels of heat. (This worked to chrome's advantage when used in highs-speed TMD thermal magnetic video duplication.) Barium ferrite was an alternative pigment considered for audio but seldom used except for some video applications. Despite the nasty headwear scare used to dissuade people from using chrome tape, there is little difference in the amount of wear induced by any Type II tape that is properly calendered and finished. (All lubricant, emulsifiers, static reducers, and fungicides are in the magnetic dispersion. They are not added later in the manufacturing process.) There were some Type II metal tapes in the market to offer metal recording for older tape decks without Type IV settings, but the lower MOL and SOL values along with the very high noise levels and inability to be erased eventually killed these interlopers. The best ferric-cobalts and chromes easily outperformed these metal pigment products. Chrome tapes had their greatest day in audio duplication because BASF encouraged duplicators to use a playback EQ of 120 microseconds and back off the record pre-emphasis to improve SOL values by almost 5 decibels. (The 70-microsecond EQ setting came about when no one expected Dolby NR to become standard. Had the engineers known Dolby would be so successful, they would have left playback EQ the same for Type II tapes as for Type I. Chrome/Dolby NR/70 microseconds were all introduced at the same time to reduce tape hiss--but any two of the three options would have been sufficient. All 3 at the same time was overkill.)

Type I - ferric oxide, cobalt-modified ferric oxide. BASF made the official reference tape. These are the first and most common tapes. The range of quality levels is greatest in this class because the oxides can vary so much and because reject computer tape designed for digital signals, not audio, sometimes made its way into cheaper brands. Some of the best Type I tapes could offer low frequency signal-to-noise ratios that matched or slightly exceeded Type II and IV tapes, but their high frequency performance was never as good because of the lower coercivity of the oxides. These tapes, with their less sophisticated particles, tend to be the most environmentally stable over time as long as the binder formulations are stable. (Polyurethane binder breakdown is a plague among ferric reel-to-reel formulations from Ampex and Agfa; acid ooze is more common in cassette binder failures.) Headwear varies among tapes only because of different levels of quality in finishing the tapes: the better quality of tapes have no problem. Some ferric-cobalt Type I tapes have shown some chemical erosion on some Sendust heads, but one could argue whether it is the fault of the tape or the head design. In general, headwear is not a problem. (As a topic, headwear is a fascinating topic, rife with misinformation and rumors.)

---------------------
DIN Type II Reference Tape C 401 R BASF 100% pure chrome
IEC Type II Reference Tape S 4592A BASF 100% pure chrome
IEC Type II Reference Tape U 564 W (replaced S 4592 A in October, 1987, in the IEC meeting in Prague)

Magnetic Media Information Services, Volume XIII, No. 5 (August 20, 1993) discusses the technical work of Dr. Manfred Ohlinger, BASF's chief of pigment development. Dr. Ohlinger discussed work on CK60/XH, a chrome pigment with a coercivity beyond 1000 oersteds. He had already produce CK/75/230X with a value of 900 oe. and CK57/200X with a value of 670 oe. BASF was in full development of advanced pure chrome pigments for new 3480 cartridges and other media. 

BASF had been producing pure chromium dioxide pigments in a huge reactor in Ludwigshaven, Germany, since the late 1960s. In 1995 the oxide lineup included:
CK 40-14 for audio tape
CN 43-11 for high performance, single-coat audio tapes
CK 37-11 for the lower coating of high performance chrome audio tapes. This pigment was designed for non-cross-linked binders.
CK 48-21 was for the upper layer in cross-linked dispersions. These oxides were used in Chrome Super and Chrome Maxima tapes. The tapes were identical and differed only in the housing and the tighter specs for Chrome Maxima. Most Chrome Super performed exactly the same as Chrome Maxima. 

CK 50-21 was pure chrome used in VHS, S-VHS, TMD, and DCC formulations. (BASF made the only DCC tape. It was the tape in TDK and every other DCC cassette made.)

There were CC variations of these pigments. They differed in that oxygen molecules were attached to the crystal surface to prevent degradation to hexavalent chrome in the presence of water. 

BASF used 100% pure chrome formulations for its EE reel-to-reel tape and for Loop Bin Master 920 and 921 used in the duplication industry before digital bins arrived. The only "hybrid" chrome/cobalt audio formulations appeared with the introduction in 1993/94 of "Chrome Plus" duplicator tape that had a small percentage of cobalt-ferric pigment added to raise AT315/MOL315. Its AT315 was 2-3 dB better than competing chrome tapes. Chrome Plus was also used in Chrome Extra audio cassettes from that point forward. 

In 1992 world-wide production of magnetic powder by weight was 11% for chromium dioxide, 55% for co-fe, 32% for standard ferric, and 2% for metal powder. This total includes all applications: audio, video, computer data.

In 1994 BASF used a high-performance plastic that could withstand 95 degrees C. (203 degrees F.) without deformation. This plastic was used in the sonically welded Reference Maxima series. The tape was BASF ferric-cobalt because the heat resistance of the plastic would be wasted on a tape that had a much lower Curie point. (It was chrome's low Curie point that made it the only choice for thermal duplication--TMD--that was used for high-speed video tape duplication.) BASF kept Chrome Maxima and Chrome Super in the cassette lineup as 100% pure chromium dioxide tapes and the 85/15 Chrome Extra as its first and only hybrid chrome audio tape. 

As for "audiophile" opinions, I remember reading a discussion in The Absolute Sound condemning the process. It was obvious that the writer, an editor at the magazine, had little idea of magnetic recording. If you want an audiophile journalist's perspective on high-speed duplication, you would have to turn to John Borwick or Angus MacKenzie's work in British publications.
```

# DCC tape

Quote:

`The tape formulations supplied by manufactures was actually from video tape stock rather than cassette stock, i.e. mostly chromium tapes but cobalt doped ferric formulations were also available at the least in the early days of DCC, for archival purposes the ferric formulations have a longer lifetimes despite the lower price, this use of video tape stock explains why metal tape playback is not officially supported in the DCC standard. A few chromium audio cassette formulations are very similar to video tape formulations so that it's theoretically possible to force some audio cassettes to work in a DCC recorder by modifying the enclosure and tape pad (if you need to seriously over-bias a chrome tape to make it sound right on an analogue recorder, chances are that it's video stock), but no audio cassette ferric formulations are similar to the video type ferric formulations that DCC expects.`

It's hard to make sense out of what the author is writing, partly because of poor grammar and punctuation, partly because of misinformation. DCC was NOT video tape "stock." It was audio base film coated with CK 50-21 pure chrome pigment, which was also used for VHS, S-VHS, and TMD video formulations in different dispersions and different processing. TDK, Panasonic, and other Japanese tape manufacturers didn't bother with producing ferric-cobalt DCC tape. They bought pancakes from BASF because they wanted a hand in the DCC jar just in case consumer demand picked up, but they didn't want to invest too much in risky development. (BASF initially did the same with DAT. We sourced the first BASF DAT tape. Tape manufacturers were being cautious at the time because there were too many formats to develop all of them and too many losses from the VHS consumer market.)

The sentence fragment starting with "for archival purposes...." makes no sense to me. The same is true regarding metal tape playback. The author is probably British judging from the language used, so I don't know where he or she got the information.

# Lagers

# identificatie

Kogellagers zijn in verregaande mate gestandaardiseerd. Nummercodes identificeren een specifiek type kogellager. Meestal is op het kogellager de nummercode gestanst. C-aanduidingen zeggen iets over de speling van de binnenring t.o.v. de buitenring binnen het lager.

C3 is de meest voorkomende variant. Dit is een lager dat gelijk is aan zijn C0 genummerde broertje met uitzondering van de speling, die is dus groter. Men heeft ook nog C1 die heeft een veel kleinere speling dan C0 (de standaardmaat) en C2 met een kleiner speling dan C0, maar iets groter dan C1. Verder is er naast de genoemde C3 ook nog een C4 en C5, die hebben een nog grotere speling.

**In volgorde van speling beginnende bij de strakste zijn de codes: C1, C2, C0, C3, C4 en C5.**

Bij inline-skates is de Amerikaanse onderverdeling ABEC standaard. De schaal loopt van ABEC 1 tot ABEC 9 (de nauwkeurigste lagers).

# coderingen

<div id="bkmrk-overzicht-codering-t" style="text-align:center;">Overzicht codering toevoegingen inzake afdichting &amp; speling

</div><table id="bkmrk-skf-fag-ntn-snr-nke-"><tbody><tr><td style="text-align: center;"></td><td>**SKF**

</td><td>**FAG**

</td><td>**NTN**

</td><td>**SNR**

</td><td>**NKE**

</td><td>**Koyo**

</td><td>**NSK**

</td><td>**Nachi**

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**1-zijdige metaal-afdichting**

</td><td>Z

</td><td>Z

</td><td>Z

</td><td>Z

</td><td>Z

</td><td>Z

</td><td>Z

</td><td>Z

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**1-zijdige rubber-afdichting**

</td><td>RS1/RSH

</td><td>RSR

</td><td>LU

</td><td>E

</td><td>RSR/RS2

</td><td>RS

</td><td>DU

</td><td>Z

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**2-zijdige metaal-afdichting**

</td><td>2Z

</td><td>2Z

</td><td>ZZ

</td><td>ZZ

</td><td>2Z

</td><td>ZZ

</td><td>ZZ

</td><td>ZZ/ZZE

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**2-zijdige rubber-afdichting**

</td><td>2RS1/2RSH

</td><td>2RSR/C-2HRS

</td><td>LLU

</td><td>EE

</td><td>2RSR/2RS2

</td><td>2RS

</td><td>DDU

</td><td>2SNL/2NSE

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**speling groter dan normaal**

</td><td>C3

</td><td>C3

</td><td>C3

</td><td>J30

</td><td>C3

</td><td>C3

</td><td>C3

</td><td>C3

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**speling groter dan C3**

</td><td>C4

</td><td>C4

</td><td>C4

</td><td>C4

</td><td>C4

</td><td>C4

</td><td>C4

</td><td>C4

</td></tr><tr><td style="text-align: center; border: none; padding: 0in;">**speling kleiner dan normaal**

</td><td>C2

</td><td>C2

</td><td>C2

</td><td>C2

</td><td>C2

</td><td>C2

</td><td>C2

</td><td>C2

</td></tr><tr><td style="text-align: center;"></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>

<div id="bkmrk-tot-slot-nog-een-paa" style="color:#333333;margin-left:0in;margin-right:0in;">Tot slot nog een paar opmerkingen.

</div>- <div style="color:#333333;margin-left:0in;margin-right:0in;">Lagers waarbij geen toevoeging is vermeld, hebben geen afdichting daar bij de toepassing rekening gehouden word met de (constante) smering van het lager;
    
    </div>
- <div style="color:#333333;">Lagers die een 2Z afdichting hebben zijn stofdicht en hebben een hoger maximaal toerental dan de rubber afgedichte varianten;
    
    </div>
- <div style="color:#333333;">Lagers die een 2RS1 afdichting hebben zijn spatwaterdicht. Dit betekent overigens geenszins dat deze lagers waterdicht zijn!;
    
    </div>
- <div style="color:#333333;">RVS lagers worden aangeduid met een S en W voor de codering van het lager. Bijvoorbeeld SKF W6004 2RSH of ECO S6004 2RS
    
    </div>

# tabel

<div id="bkmrk-in-onderstaande-tabe" style="color:#333333;margin-left:0in;margin-right:0in;">In onderstaande tabel staan de meest gangbare coderingen voor kogellagers, m.u.v. spanring kogellagers,spindellagers en vierpunts-kogellagers. Doordat de lagerfabrikanten niet allemaal dezelfde lageraanduidingen gebruiken, kan het zijn dat er voor een bepaalde eigenschap verschillende afkortingen bestaan.

</div><table id="bkmrk-skf-fag-ntn-2rs12rsh"><tbody><tr><td style="border:none;padding:0in;">**SKF**

</td><td style="border:none;padding:0in;">**FAG**

</td><td style="border:none;padding:0in;">**NTN**

</td><td></td><td></td></tr><tr><td>2RS12RSH

</td><td>2RSRC-2HRS

</td><td>LLU

</td><td>:

</td><td>spatwaterdichte slepende afdichting van rubber met wapening van staalplaat aan beide zijdes van het lager

</td></tr><tr><td>2RSL

</td><td></td><td></td><td>:

</td><td>wrijvingsarme variant van 2RS1

</td></tr><tr><td>2RZ

</td><td></td><td></td><td>:

</td><td>wrijvingsarme variant van 2RS1

</td></tr><tr><td>2Z

</td><td>2Z

</td><td>ZZ

</td><td>:

</td><td>geperst stalen beschermplaatje (stofafdichting) aan beide zijdes van het lager

</td></tr><tr><td>A

</td><td></td><td></td><td>:

</td><td>hoek is 30 graden (1-rijig hoekcontactkogellager)

</td></tr><tr><td>A

</td><td></td><td></td><td>:

</td><td>geen vulopeningen + hoek is 30 graden (SKF 2-rijige hoekcontactkogellager)

</td></tr><tr><td>B

</td><td>B

</td><td>B

</td><td>:

</td><td>hoek is 40 graden (1-rijig hoekcontact kogellager)

</td></tr><tr><td></td><td>B

</td><td></td><td>:

</td><td>hoek is 25 graden (FAG 2-rijige hoekcontactkogellager)

</td></tr><tr><td>C2

</td><td>C2

</td><td>C2

</td><td>:

</td><td>radiale speling kleiner dan normaal

</td></tr><tr><td>C2

</td><td></td><td></td><td>:

</td><td>axiale speling kleiner dan CB (2-rijige hoekcontactkogellager)

</td></tr><tr><td>C3

</td><td>C3

</td><td>C3

</td><td>:

</td><td>radiale speling groter dan normaal

</td></tr><tr><td>C3

</td><td></td><td></td><td>:

</td><td>axiale speling groter dan CB (2-rijige hoekcontactkogellager)

</td></tr><tr><td>C4

</td><td></td><td></td><td>:

</td><td>radiale speling groter dan C3

</td></tr><tr><td>C5

</td><td></td><td></td><td>:

</td><td>radiale speling groter dan C4

</td></tr><tr><td>CA

</td><td></td><td></td><td>:

</td><td>lager voor gepaarde montage, bij O- of X-opstelling is de axiale speling in ongemonteerde toestand kleiner dan CB

</td></tr><tr><td>CB

</td><td>UA

</td><td></td><td>:

</td><td>lager voor gepaarde montage, bij O- of X-opstelling is de axiale speling in ongemonteerde toestand normaal

</td></tr><tr><td>CB

</td><td></td><td></td><td>:

</td><td>speciale axiale speling (2-rijige hoekcontactkogellager)

</td></tr><tr><td>CC

</td><td></td><td></td><td>:

</td><td>lager voor gepaarde montage, bij O- of X-opstelling is de axiale speling in ongemonteerde toestand groter dan CB

</td></tr><tr><td>D

</td><td>DA

</td><td></td><td>:

</td><td>gedeelde binnenring (2-rijige hoekcontactkogellager)

</td></tr><tr><td>DB

</td><td>DB

</td><td></td><td>:

</td><td>2 gepaarde kogellagers in O-opstelling

</td></tr><tr><td>DF

</td><td>DF

</td><td></td><td>:

</td><td>2 gepaarde kogellagers in X-opstelling

</td></tr><tr><td>DT

</td><td>DT

</td><td></td><td>:

</td><td>2 gepaarde kogellagers in tandem-opstelling

</td></tr><tr><td>E

</td><td></td><td></td><td>:

</td><td>geoptimaliseerde inwendige constructie hoekcontactkogellagers

</td></tr><tr><td>F

</td><td></td><td></td><td>:

</td><td>massief stalen vensterkooi hoekcontact kogellager

</td></tr><tr><td>GA

</td><td>UL

</td><td></td><td>:

</td><td>lager gepaarde montage; bij O- en X-opstelling is er in ongemonteerde toestand een lichte voorspanning

</td></tr><tr><td>GB

</td><td></td><td></td><td>:

</td><td>lager gepaarde montage; bij O- en X-opstelling is er in ongemonteerde toestand een matige voorspanning

</td></tr><tr><td>GC

</td><td></td><td></td><td>:

</td><td>lager gepaarde montage; bij O- en X-opstelling is er in ongemonteerde toestand een zware voorspanning

</td></tr><tr><td></td><td>UO

</td><td>BG

</td><td>:

</td><td>lager gepaarde montage; bij O- en X-opstelling is in ongemonteerde toestand spelingsvrij

</td></tr><tr><td>J

</td><td>JP

</td><td>J

</td><td>:

</td><td>geperste kooi van staal, op de kogels gecenteerd

</td></tr><tr><td>J1

</td><td></td><td></td><td>:

</td><td>idem J (2-rijige hoekcontactkogellager)

</td></tr><tr><td>K

</td><td>K

</td><td></td><td>:

</td><td>Conische boring

</td></tr><tr><td>M

</td><td>M / MP

</td><td>L1

</td><td>:

</td><td>messing kooi op kogels gecenteerd

</td></tr><tr><td>MA

</td><td>MA

</td><td></td><td>:

</td><td>messing kooi op buitenring gecenteerd

</td></tr><tr><td>MB

</td><td></td><td></td><td>:

</td><td>messing kooi op binnenring gecenteerd

</td></tr><tr><td>N

</td><td></td><td></td><td>:

</td><td>borgringgroef in de buitenring

</td></tr><tr><td>N1

</td><td></td><td></td><td>:

</td><td>1 borggroef op zijvlak buitenring

</td></tr><tr><td>NR

</td><td></td><td></td><td>:

</td><td>borgringgroef in de buitenring + borgring

</td></tr><tr><td>P

</td><td></td><td></td><td>:

</td><td>kooi van glasvezelversterkte polyamide bij hoekcontact kogellagers

</td></tr><tr><td>P5

</td><td></td><td></td><td>:

</td><td>maat- en loopnauwkeurigheid ISO 5

</td></tr><tr><td>P52

</td><td></td><td></td><td>:

</td><td>P5 + C2

</td></tr><tr><td>P6

</td><td></td><td></td><td>:

</td><td>maat- en loopnauwkeurigheid ISO 6

</td></tr><tr><td>P62

</td><td></td><td></td><td>:

</td><td>P6 + C2

</td></tr><tr><td>P63

</td><td></td><td></td><td>:

</td><td>P6 + C3

</td></tr><tr><td>PH

</td><td></td><td></td><td>:

</td><td>kooi van glasvezelversterkte polyether-etherketone (PEEK) bij hoekcontact kogellagers

</td></tr><tr><td>RS1/RSH

</td><td>RSR

</td><td>LU

</td><td>:

</td><td>spatwaterdichte slepende afdichting van rubber met wapening van staalplaat aan een zijde van het lager

</td></tr><tr><td>RSL

</td><td></td><td></td><td>:

</td><td>wrijvingsarme variant van RS1

</td></tr><tr><td>RZ

</td><td></td><td></td><td>:

</td><td>wrijvingsarme variant van RS1

</td></tr><tr><td>TH

</td><td></td><td></td><td>:

</td><td>kooi van vezelversterkte fenolhars op kogels gecentreerd

</td></tr><tr><td>TN

</td><td></td><td></td><td>:

</td><td>kooi van polyamide op kogels gecentreerd

</td></tr><tr><td>TN9

</td><td>TVP/TVH

</td><td></td><td>:

</td><td>kooi van glasvezelversterkte polyamide op kogels gecentreerd

</td></tr><tr><td>TNH

</td><td></td><td></td><td>:

</td><td>kooi van glasvezelversterkte polyether-etherketone (PEEK) op kogels gecentreerd

</td></tr><tr><td>Y

</td><td>Y

</td><td></td><td>:

</td><td>geperste kooi van messing, op de kogels gecenteerd

</td></tr><tr><td>Z

</td><td>Z

</td><td></td><td>:

</td><td>geperst stalen beschermplaatje (stofafdichting) aan een zijde van het lager

</td></tr><tr><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>

<div id="bkmrk-voorbeelden%3A" style="color:#333333;margin-left:0in;margin-right:0in;">Voorbeelden:

</div>1. <div style="color:#333333;margin-left:0.3646in;margin-right:0in;">SKF 6005 2RSH = groefkogellagers met spatwaterdichte slepende afdichting van rubber met wapening van staalplaat aan beide zijdes van het lager;
    
    </div>
2. <div style="color:#333333;margin-left:0.3646in;margin-right:0in;">FAG 3202B 2RSR TVH = 2-rijige hoekcontactkogellager met een hoek van 25 graden, kooi van glasvezelversterkte polyamide op kogels gecentreerd en spatwaterdichte afdichting;
    
    </div>

# uitleg

<div id="bkmrk-deze-codering-is-off" style="color:#333333;margin-left:0in;margin-right:0in;">Deze codering is officieel als volgt:

</div><div id="bkmrk-voorvoegsel%C2%A0-%C2%A0hoofdn" style="color:#333333;margin-left:0in;margin-right:0in;"><span style="color:#ff0000;">**voorvoegsel**</span><span style="color:#000000;"> - </span><span style="color:#008000;">hoofdnummer</span><span style="color:#000000;"> - </span>volgcode\_A <span style="color:#ff0000;">volgcode\_B</span> <span style="color:#ffcc00;">volgcode\_C </span><span style="color:#cc0099;">/</span><span style="color:#ffcc00;"> </span><span style="color:#666633;">volgcode\_D1 t/m D6</span>

</div><div id="bkmrk-je-ziet-dat-deze-cod" style="color:#333333;margin-left:0in;margin-right:0in;">Je ziet dat deze codering vrij ingewikkeld is. Immers: niet altijd wordt het voorvoegsel of worden de volgcodes allemaal gegeven.Het is dus ook goed mogelijk dat alleen het hoofdnummer en volgcode B wordt gegeven.

</div><div id="bkmrk-stel-je-voor-dat-je-" style="color:#333333;margin-left:0in;margin-right:0in;">Stel je voor dat je een lager **DIN625 6201Z** hebt. Wat voor lager heb je dan? Dat is de vraag die we hier gaan beantwoorden.Aan het eind van deze faq kan jij dit decoderen. Dus lees snel verder.

</div># Voorvoegsel

<div id="bkmrk-het-voorvoegsel-word" style="color:#333333;margin-left:0in;margin-right:0in;">Het voorvoegsel wordt zelden genoemd. Daarom zal ik die hier niet bespreken.

</div># Hoofdnummer

<div id="bkmrk-veel-voorkomende-lag" style="margin-left:0in;margin-right:0in;"><span style="color:#333333;">Veel voorkomende lagers zijn hieronder te vinden, met hun maten.</span><span style="color:#333333;">Alle lagers zijn in Z, ZZ, RS en RS2 verkrijgbaar.</span><span style="color:#333333;">De maten zijn in </span><span style="color:#333333;">**millimeters**</span><span style="color:#333333;"> </span><span style="color:#333333;">weergeven.</span>

</div><table id="bkmrk-code-ddiameter-binne"><tbody><tr><td style="text-align: center;">**Code**

</td><td style="text-align: center;">**d**Diameter binnen

</td><td style="text-align: center;">**D**Diameter buiten

</td><td style="text-align: center;">**B**Hoogte

</td></tr><tr><td style="text-align: center;">6000

</td><td style="text-align: center;">10

</td><td style="text-align: center;">26

</td><td style="text-align: center;">8

</td></tr><tr><td style="text-align: center;">6200

</td><td style="text-align: center;">10

</td><td style="text-align: center;">30

</td><td style="text-align: center;">9

</td></tr><tr><td style="text-align: center;">6300

</td><td style="text-align: center;">10

</td><td style="text-align: center;">35

</td><td style="text-align: center;">11

</td></tr><tr><td style="text-align: center;">6001

</td><td style="text-align: center;">12

</td><td style="text-align: center;">28

</td><td style="text-align: center;">8

</td></tr><tr><td style="text-align: center;">6201

</td><td style="text-align: center;">12

</td><td style="text-align: center;">32

</td><td style="text-align: center;">10

</td></tr><tr><td style="text-align: center;">6301

</td><td style="text-align: center;">12

</td><td style="text-align: center;">37

</td><td style="text-align: center;">12

</td></tr><tr><td style="text-align: center;">6002

</td><td style="text-align: center;">15

</td><td style="text-align: center;">32

</td><td style="text-align: center;">9

</td></tr><tr><td style="text-align: center;">6202

</td><td style="text-align: center;">15

</td><td style="text-align: center;">35

</td><td style="text-align: center;">11

</td></tr><tr><td style="text-align: center;">6302

</td><td style="text-align: center;">15

</td><td style="text-align: center;">42

</td><td style="text-align: center;">13

</td></tr><tr><td style="text-align: center;">6003

</td><td style="text-align: center;">17

</td><td style="text-align: center;">35

</td><td style="text-align: center;">10

</td></tr><tr><td style="text-align: center;">6203

</td><td style="text-align: center;">17

</td><td style="text-align: center;">40

</td><td style="text-align: center;">12

</td></tr><tr><td style="text-align: center;">6303

</td><td style="text-align: center;">17

</td><td style="text-align: center;">47

</td><td style="text-align: center;">14

</td></tr><tr><td style="text-align: center;"></td><td style="text-align: center;"></td><td style="text-align: center;"></td><td style="text-align: center;"></td></tr></tbody></table>

<div id="bkmrk-de-hoofdcode-uit-het" style="color:#333333;margin-left:0in;margin-right:0in;">De hoofdcode uit het voorbeeld is **6201**. We gaan dit als eerste decoderen.De hoofdcode bestaat uit cijfers en is gerelateerd aan het soort lagers en de grootte ervan.Het eerste cijfer geeft het soort lagers weer. In het voorbeeld is dat dus een **6**.

</div><table id="bkmrk-code-verklaring-0-du"><tbody><tr><td>**code**

</td><td>**verklaring**

</td></tr><tr><td>0

</td><td>Dubbelrijig hoekcontact lagers

</td></tr><tr><td>1

</td><td>Zelfinstellend kogellagers

</td></tr><tr><td>2

</td><td>Tonlagers

</td></tr><tr><td>3

</td><td>Kegellagers

</td></tr><tr><td>4

</td><td>Tweerijig groef kogellagers

</td></tr><tr><td>5

</td><td>Axiale kogellagers

</td></tr><tr><td>6

</td><td>Groef kogellagers

</td></tr><tr><td>7

</td><td>Hoekcontact lagers

</td></tr><tr><td>8

</td><td>Axiale cilinder lagers

</td></tr><tr><td>N

</td><td>cilinderlagers

</td></tr><tr><td></td><td></td></tr></tbody></table>

<div id="bkmrk-het-lager-in-het-voo" style="color:#333333;margin-left:0in;margin-right:0in;">Het lager in het voorbeeld is dus een **Groef kogellager**. Dit het meest 'gewone' kogellager wat wij kennen. Dus een gewoon lager.

</div><div id="bkmrk-de-rest-van-de-cijfe" style="color:#333333;margin-left:0in;margin-right:0in;">De rest van de cijfers van de hoofdcode geven de maatvoering aan.

</div>## Volgcode's A t/m D

<div id="bkmrk-de-volgcode%27s-a-t%2Fm-" style="color:#333333;margin-left:0in;margin-right:0in;">De volgcode's A t/m C worden door een spatie gescheiden.Meestal is er maar een van de 3 code's aanwezig. Indien er een volgcode C is aangegeven, is er nooit een volgcode D opgegeven.

</div># Volgcode A

<div id="bkmrk-de-volgcode-a-geeft-" style="color:#333333;margin-left:0in;margin-right:0in;">De volgcode A geeft informatie over het **inwendige** van het lager.Dit zal niet vaak voorkomen.

</div><table id="bkmrk-code-verklaring-a-sp"><tbody><tr><td>**code**

</td><td>**verklaring**

</td></tr><tr><td>A

</td><td>Speciaal ontwerp voor speciale toepassing

</td></tr><tr><td>A

</td><td>Contacthoek 30 Graden bij hoekcontact lagers

</td></tr><tr><td>B

</td><td>Contacthoek 40 graden bij hoekcontact lagers

</td></tr><tr><td>B

</td><td>Contacthoek kleiner dan 17 graden bij kegel lagers

</td></tr><tr><td>C

</td><td>Contacthoek 15 graden bij hoekcontact lagers

</td></tr><tr><td>C

</td><td>Contacthoek 20 graden bij kegel lagers

</td></tr><tr><td>CA

</td><td>Contacthoek 20 graden bij hoekcontact lagers

</td></tr><tr><td>D

</td><td>Contacthoek 28 graden en 30 minuten voor kegel lagers

</td></tr><tr><td>DJ

</td><td>Contacthoek 28 graden en 48 minuten en 39 seconden voor kegel lagers

</td></tr><tr><td>E

</td><td>Contacthoek 35 graden bij hoekcontact lagers

</td></tr><tr><td>J

</td><td>Bepaalde maten van een kegellager voldoen aan de ISO standaard

</td></tr><tr><td></td><td></td></tr></tbody></table>

# Volgcode B

<div id="bkmrk-deze-volgcode-b-geef" style="color:#333333;margin-left:0in;margin-right:0in;">Deze volgcode B geeft aan hoe de **afdichting** is bij het lager.

</div><table id="bkmrk-code-verklaring-%28gee"><tbody><tr><td>**code**

</td><td>**verklaring**

</td></tr><tr><td>(geen code)

</td><td>het lager is aan beide kanten open

</td></tr><tr><td>RS / RS1 / RSH

</td><td>het lager is aan een zijde spatwater dicht dmv 1 rubberen afdichtring

</td></tr><tr><td>2RS / 2RS1 / 2RSH

</td><td>het lager is aan twee zijden spatwaterdicht dmv 2 rubberen afdichtringen

</td></tr><tr><td>RSL

</td><td>het lager is aan een zijde spatwaterdicht met extra lage wrijving

</td></tr><tr><td>2RSL

</td><td>het lager is aan twee zijden spatwaterdicht met extra lage wrijving

</td></tr><tr><td>Z

</td><td>het lager is aan een zijde stofdicht dmv 1 metalen plaatje

</td></tr><tr><td>2Z = ZZ

</td><td>het lager is aan twee zijden stofdicht dmv 2 metalen plaatjes

</td></tr><tr><td></td><td></td></tr></tbody></table>

<div id="bkmrk-het-lager-in-het-voo-1" style="color:#333333;margin-left:0in;margin-right:0in;">Het lager in het voorbeeld heeft bij volgcode B een **Z**. Dit geeft dus aan dat dit lager aan 1 kant is dichtgemaakt met een metalen plaatje.

</div># Volgcode C

<div id="bkmrk-deze-volgcode-c-geef" style="color:#333333;margin-left:0in;margin-right:0in;">Deze volgcode C geeft informatie over de **kooiconstructie**. Dus over de 2 stalen ringen waarin de kogel draaien.

</div><table id="bkmrk-code-verklaring-%28gee-1"><tbody><tr><td>**code**

</td><td>**verklaring**

</td></tr><tr><td>(geen code)

</td><td>standaard: massief ijzeren kooi

</td></tr><tr><td>F

</td><td>Massieve ijzeren kooi

</td></tr><tr><td>J

</td><td>Geperste plaatstalen kooi

</td></tr><tr><td>L

</td><td>Massieve lichtmetalen kooi

</td></tr><tr><td>M

</td><td>Massieve messing kooi

</td></tr><tr><td>P

</td><td>Met glasvezel versterkte polyamide kooi

</td></tr><tr><td>Y

</td><td>Geperste kooi ven messing plaat

</td></tr><tr><td></td><td></td></tr></tbody></table>

# Volgcode D

<div id="bkmrk-achter-het%C2%A0%2F%C2%A0teken-s" style="color:#333333;margin-left:0in;margin-right:0in;">Achter het <span style="color:#cc0099;">**/**</span> teken staan de kenmerken t.a.v. materiaal,hittebehandeling, nauwkeurigheid,extra speling, smering e.d..

</div><table id="bkmrk-code-categorie-verkl"><tbody><tr><td>**code**

</td><td>**categorie**

</td><td>**verklaring**

</td></tr><tr><td>P0

</td><td>Nauwkeurigheid

</td><td>klasse 0 van de ISO tolerantie-klassen = ABEC 1

</td></tr><tr><td>P2

</td><td>Nauwkeurigheid

</td><td>klasse 0 van de ISO tolerantie-klassen = ABEC 9

</td></tr><tr><td>P4

</td><td>Nauwkeurigheid

</td><td>klasse 0 van de ISO tolerantie-klassen = ABEC 7

</td></tr><tr><td>P5

</td><td>Nauwkeurigheid

</td><td>klasse 0 van de ISO tolerantie-klassen = ABEC 5

</td></tr><tr><td>P6

</td><td>Nauwkeurigheid

</td><td>klasse 0 van de ISO tolerantie-klassen = ABEC 3

</td></tr><tr><td>C1

</td><td>Extra speling

</td><td>Krappere speling dan bij C2

</td></tr><tr><td>C2

</td><td>Extra speling

</td><td>Krappere speling dan bij C3

</td></tr><tr><td>C3

</td><td>Extra speling

</td><td>Speling normaal

</td></tr><tr><td>C4

</td><td>Extra speling

</td><td>Ruimere speling dan bij C3

</td></tr><tr><td>C5

</td><td>Extra speling

</td><td>Ruimere speling dan bij C4

</td></tr><tr><td></td><td></td><td></td></tr></tbody></table>

# Het voorbeeld uitgelegd

<div id="bkmrk-het-voorbeeld-wat-is" style="color:#333333;margin-left:0in;margin-right:0in;">Het voorbeeld wat is gaf was een DIN625 6201Z. We gaan nu kijken wat dat betekent:

</div><table id="bkmrk-din625-duitse-indust"><tbody><tr><td>DIN625

</td><td>Duitse Industrie Norm 625

</td><td>Dit betekent dat het een kogellager is

</td></tr><tr><td>6201

</td><td>Hoofdnummer

</td><td>Dit geeft de afmetingen aan: 12mm binnendiameter; 32mm buitendiameter en 10mm dikte

</td></tr><tr><td>Z

</td><td>Volgcode B

</td><td>Dit geeft aan dat het lager aan 1 kant stofdicht is met een metalen plaatje

</td></tr><tr><td></td><td></td><td></td></tr></tbody></table>

# Quadroponic or DTS surround sound

1. REDIRECT [Quadrophonic or DTS surround sound](https://www.reeltoreel.nl/bookstack/books/mediawiki-import/page/quadrophonic-or-dts-surround-sound)

# Play audacity over network

# How to play Audacity over network using pulseaudio sound server

If you use pulse-audio as sound server, you can use module-native-protocol-tcp to accept tcp connection from your remote machine.

In the following example, I use an ssh tunnel to forward the audio request from remote machine to the local one.

On the local machine, do something like:

`$ pactl load-module module-native-protocol-tcp auth-ip-acl=127.0.0.1`  
`$ ssh -XC -R 9999:127.0.0.1:4713 pvdm@192.168.1.1`

then on remote machine you can use:

`$ paplay -s 127.0.0.1:9999 soundfile.wav`  
`$ padsp -s 127.0.0.1:9999 audacity`

ADDED I discovered that auth-ip-acl does not accept localhost as a valid parameter, you have to use 127.0.0.1 (or whatever your machine uses localhost address).

# Check soundcard settings: bitrate

To check settings

# Which sound cards are installed, and what number are they?

`> cat /proc/asound/cards`  
`0 [NVidia         ]: HDA-Intel - HDA NVidia`  
`                     HDA NVidia at 0xfc080000 irq 69`  
`1 [Generic        ]: HDA-Intel - HD-Audio Generic`  
`                     HD-Audio Generic at 0xfc500000 irq 72`  
`2 [USB            ]: USB-Audio - Scarlett 2i2 USB`  
`                     Focusrite Scarlett 2i2 USB at usb-0000:30:00.4-2.3, high speed`  
`3 [Pro            ]: USB-Audio - FiiO K5 Pro`  
`                     GuangZhou FiiO Electronics Co.,Ltd FiiO K5 Pro at usb-0000:30:00.4-1, high spee`

# Focusrite Scarlett 2i2

```
> cat /proc/asound/card2/stream0 
Focusrite Scarlett 2i2 USB at usb-0000:30:00.4-2.3, high speed : USB Audio

Playback:
  Status: Stop
  Interface 1
    Altset 1
    Format: S32_LE
    Channels: 2
    Endpoint: 0x01 (1 OUT) (SYNC)
    Rates: 44100, 48000, 88200, 96000, 176400, 192000
    Data packet interval: 125 us
    Bits: 24
    Channel map: FL FR

Capture:
  Status: Running
    Interface = 2
    Altset = 1
    Packet Size = 200
    Momentary freq = 192000 Hz (0x18.0000)
  Interface 2
    Altset 1
    Format: S32_LE
    Channels: 2
    Endpoint: 0x82 (2 IN) (ASYNC)
    Rates: 44100, 48000, 88200, 96000, 176400, 192000
    Data packet interval: 125 us
    Bits: 24
    Channel map: FL FR
```

# UCA202:

`# cat /proc/asound/CODEC/pcm0p/sub0/hw_params`  
`# cat /proc/asound/card0/codec#0 `

```
access: MMAP_INTERLEAVED
format: S16_LE
subformat: STD
channels: 2 <-------- will be 4 for iO4
rate: 48000 (48000/1) <------ this changes with the input audio file
period_size: 44100
buffer_size: 88200
```

# FiiO

48kHz and below: BLUE

48kHz and above: YELLOW

DSD: GREEN

`# cat /proc/asound/card0/stream0 | grep Momentary`

or

`# cat /proc/asound/card1/stream0 | grep Momentary`

```
   Momentary freq = 44095 Hz (0x5.8308)
```

\- - - -

`# cat /proc/asound/card0/stream0 `  
`# cat /proc/asound/card0/pcm0p/sub0/hw_params`

```
GuangZhou FiiO Electronics Co.,Ltd FiiO K5 Pro at usb-0000:00:12.2-3, high spee : USB Audio

Playback:
  Status: Running
    Interface = 1
    Altset = 2
    Packet Size = 36
    Momentary freq = 44095 Hz (0x5.8308)
    Feedback Format = 16.16
  Interface 1
    Altset 1
    Format: S32_LE
    Channels: 2
    Endpoint: 1 OUT (ASYNC)
    Rates: 44100, 48000, 88200, 96000, 176400, 192000, 352800, 384000, 705600, 768000
    Data packet interval: 125 us
  Interface 1
    Altset 2
    Format: S16_LE
    Channels: 2
    Endpoint: 1 OUT (ASYNC)
    Rates: 44100, 48000, 88200, 96000, 176400, 192000, 352800, 384000, 705600, 768000
    Data packet interval: 125 us
  Interface 1
    Altset 3
    Format: SPECIAL
    Channels: 2
    Endpoint: 1 OUT (ASYNC)
    Rates: 44100, 48000, 88200, 96000, 176400, 192000, 352800, 384000, 705600, 768000
    Data packet interval: 125 us
```

# FiiO via S/PDIF

`# cat /proc/asound/card1/pcm1p/sub0/hw_params`

```
access: MMAP_INTERLEAVED
format: S32_LE
subformat: STD
channels: 2
rate: 48000 (48000/1)
period_size: 1024
buffer_size: 32768
```

# Cm6631a

```
The latest product upgrades, increase optical output! ! !
This product USB direct power supply,
Input: USB input, print port and Android interface, input easily linked computer or mobile phone
Output: output optical! Coaxial! Linear audio! Headphone output!
Easily drive 300 European and American headphones
A finished board, finished machine optional! Black or silver white shell! CNC high-precision machining, pure aluminum chassis structure, 6631 combined with multiple version optimization and improvement, sound sophistication beyond XMOS, Naiting, not irritable! Small exquisite children! !
  Each board test OK delivery, using anti-static packaging .Windows10 automatic identification, you need to drive can contact me
Support coaxial SPDIF '''output'''
Support I2S output can be external decoder
Internal includes ES9023 own decoded audio output
Can connect mobile OTG, recommended player download address http://www.hiby.cd/
Compatible more stable. By professional PCB full posts, precision parts design. All posts using active low temperature
Support millet box, the other boxes are not all tested, compatible with Apple, PC Computer WindowXP / 7/8/10
Float crystal vibration, high-quality optical fiber to ensure 192K transmission performance.
Support 24bit / 44.1K, 48K, 88.2K, 96K, 176.4K, 192K,
Usb audio input and up to 32BIT 192K audio input onboard three Panasonic gold capacitors, high-precision active crystal oscillator, the latest version of the optimized wiring, better indicators!
Output 1: Audio Input with ES9023 High-Precision Decode IC with Internal Drive Circuit High Thrust
Output 2: I2S output, can be connected to other DA devices
Output 3: SPDIF output! That is a coaxial output and optical output

Brand Name:Olive Leaf
D/A Converter:CM6631A
Model Number: Sound Card USB to I2S
DSD Sampling Frequencies:None
Outputs:RCA,3.5 mm
Material:Metal
PCM Word Length:24-bit,32-bit
PCM Sampling Frequencies:192 kHz
USB Compatibility:IOS,Windows 8,Windows 10,Windows 7
Inputs:USB Type-B,USB Type-A
Bluetooth:No
Type:Portable
```

# BASF Cassette history

This page is taken from the forum at tapeheads.net.

It is reproduced here with the sole purpose to show the pictures in an easy way. The text is exactly the same.

The original thread is located at: [https://www.tapeheads.net/showthread.php?t=31379](https://www.tapeheads.net/showthread.php?t=31379)

---

There are six basic categories of BASF true chrome tapes for compact cassettes:

# chromdioxid SM 1971-80 are **singe layer** true chromes, with magnetial properties according to DIN reference tape C401R.

1971-74: [http://www.vintagecassettes.com/basf/basf\_files/image5036.jpg](http://www.vintagecassettes.com/basf/basf_files/image5036.jpg)

1974-76: [http://www.vintagecassettes.com/basf/basf\_files/image5098.jpg](http://www.vintagecassettes.com/basf/basf_files/image5098.jpg)

1976-77: [http://www.vintagecassettes.com/basf/basf\_files/image5175.jpg](http://www.vintagecassettes.com/basf/basf_files/image5175.jpg)

1977-80: [http://www.vintagecassettes.com/basf/basf\_files/image5187.jpg](http://www.vintagecassettes.com/basf/basf_files/image5187.jpg)

(77-79 without "hifi stereo cassette" badge, 79-80 with "hifi stereo cassette")

# chromdioxid super SM 1977-80 are **double layer** true chromes with off-standard magnetical properties, still close to C401R, but higher sensitivity and a non-linear frequency range on DIN-aligned recorders:

1977-80: [http://www.vintagecassettes.com/basf/basf\_files/image5189.jpg](http://www.vintagecassettes.com/basf/basf_files/image5189.jpg)

(77-79 without "hifi stereo cassette" badge, 79-80 with "hifi stereo cassette")

# chromdioxid II SM and Cr Extra II 1980-ca 1993 were **single layer**true chromes, with magnetial properties according to IEC II reference tape S4592A.

1980-82: [http://www.vintagecassettes.com/basf/basf\_files/image5245.jpg](http://www.vintagecassettes.com/basf/basf_files/image5245.jpg)

1982-85: [http://www.vintagecassettes.com/basf/basf\_files/image5304.jpg](http://www.vintagecassettes.com/basf/basf_files/image5304.jpg)

1985-87: [http://www.vintagecassettes.com/basf/basf\_files/image5327.jpg](http://www.vintagecassettes.com/basf/basf_files/image5327.jpg)

1987-89: [http://www.vintagecassettes.com/basf/basf\_files/image5347.jpg](http://www.vintagecassettes.com/basf/basf_files/image5347.jpg)

1989-91: [http://www.vintagecassettes.com/basf/basf\_files/image5367.jpg](http://www.vintagecassettes.com/basf/basf_files/image5367.jpg)

1991-93: [http://www.vintagecassettes.com/basf/basf\_files/image5387.jpg](http://www.vintagecassettes.com/basf/basf_files/image5387.jpg)

1993-95: [http://www.vintagecassettes.com/basf/basf\_files/image5417.jpg](http://www.vintagecassettes.com/basf/basf_files/image5417.jpg)

# Cr Super II 1980-ca 1995, as well as Cr Maxima II 1982-ca 1994/95 are **double layer** true chromes with off-standard magnetical properties, still close to S4592A, but higher sensitivity and a non-linear frequency range on IEC-aligned recorders:

S 1980-81: [http://www.vintagecassettes.com/basf/basf\_files/image5246.jpg](http://www.vintagecassettes.com/basf/basf_files/image5246.jpg)

S 1981-82: [http://www.vintagecassettes.com/basf/basf\_files/image5279.jpg](http://www.vintagecassettes.com/basf/basf_files/image5279.jpg)

S 1982-84: [http://www.vintagecassettes.com/basf/basf\_files/image5309.jpg](http://www.vintagecassettes.com/basf/basf_files/image5309.jpg)

S 1984-85: [http://www.vintagecassettes.com/basf/basf\_files/image5318.jpg](http://www.vintagecassettes.com/basf/basf_files/image5318.jpg)

S 1985-87: [http://www.vintagecassettes.com/basf/basf\_files/image5329.jpg](http://www.vintagecassettes.com/basf/basf_files/image5329.jpg)

S 1987-89: [http://www.vintagecassettes.com/basf/basf\_files/image5350.jpg](http://www.vintagecassettes.com/basf/basf_files/image5350.jpg)

S 1989-91: [http://www.vintagecassettes.com/basf/basf\_files/image5370.jpg](http://www.vintagecassettes.com/basf/basf_files/image5370.jpg)

S 1991-93: [http://www.vintagecassettes.com/basf/basf\_files/image5390.jpg](http://www.vintagecassettes.com/basf/basf_files/image5390.jpg)

S 1993-95: [http://www.vintagecassettes.com/basf/basf\_files/image5420.jpg](http://www.vintagecassettes.com/basf/basf_files/image5420.jpg)

M 1982-85: [http://www.vintagecassettes.com/basf/basf\_files/image5310.jpg](http://www.vintagecassettes.com/basf/basf_files/image5310.jpg)

M 1985-87: [http://www.vintagecassettes.com/basf/basf\_files/image5332.jpg](http://www.vintagecassettes.com/basf/basf_files/image5332.jpg)

M 1987-88: [http://www.vintagecassettes.com/basf/basf\_files/image5352.jpg](http://www.vintagecassettes.com/basf/basf_files/image5352.jpg)

M 1988-91: [http://www.vintagecassettes.com/basf/basf\_files/image5372.jpg](http://www.vintagecassettes.com/basf/basf_files/image5372.jpg)

M 1991-93: [http://www.vintagecassettes.com/basf/basf\_files/image5392.jpg](http://www.vintagecassettes.com/basf/basf_files/image5392.jpg)

M 1993-95: [http://www.vintagecassettes.com/basf/basf\_files/image5422.jpg](http://www.vintagecassettes.com/basf/basf_files/image5422.jpg)

The last examples of the 1993-95 line-up had already the next generation of tape described below.

# CE II 1995 until the end: "**single-layer** chrome/ferric cobalt mix (85%/15%)"

(quoted from Wilhelm) with higher sensitivity compared to the older models, magnetical properties close to IEC II reference tape U564W

[http://www.vintagecassettes.com/basf/basf\_files/image5437.jpg](http://www.vintagecassettes.com/basf/basf_files/image5437.jpg)

# CS II and CM II 1995 until the end (plus some 1994 Chrome Maxima II):

**Double layer** tape, the lower layer being the same mixture of ferric cobalt and chrome as in the CE II, and the upper layer pure chrome. Frequency response nearly as flat as a single layer tape, magnetical properties close to IEC II reference tape U564W

[http://www.vintagecassettes.com/basf/basf\_files/image5440.jpg](http://www.vintagecassettes.com/basf/basf_files/image5440.jpg)

[http://www.vintagecassettes.com/basf/basf\_files/image5442.jpg](http://www.vintagecassettes.com/basf/basf_files/image5442.jpg)

With the last series of CS II during the Emtec era, I am not sure what tape they used.

All four Maxima Design Editions had the contemporary Chrome Maxima tape.

All budget chrome cassettes with different names, such as Chrome Standard II, ReCorD II, Sound (Level) II, the 353 Cr II Live as well as the Disney series and other printed shell promotional cassettes had one of the **single layer** chrome tapes, either the old Chrome Extra II or the new CE II formulation.

# The Chrome II Super \_Quality\_ was specially made for Lidl discounter stores

Despite having the "Super" shell, I am not sure whether they had single layer CE II or double layer CS II tape inside:

1995-97: [http://www.vintagecassettes.com/basf/basf\_files/image5484.jpg](http://www.vintagecassettes.com/basf/basf_files/image5484.jpg)

1997-2002: [http://www.shizaudio.ru/audio/data/media/109/BASF-EMTEC\_Chrome\_Super\_Quality\_II\_C90.jpg](http://www.shizaudio.ru/audio/data/media/109/BASF-EMTEC_Chrome_Super_Quality_II_C90.jpg)

# 24bit vs 16bit, the myth exploded!

It seems to me that there is a lot of misunderstanding regarding what bit depth is and how it works in digital audio. This misunderstanding exists not only in the consumer and audiophile worlds but also in some education establishments and even some professionals. This misunderstanding comes from supposition of how digital audio works rather than how it actually works. It's easy to see in a photograph the difference between a low bit depth image and one with a higher bit depth, so it's logical to suppose that higher bit depths in audio also means better quality. This supposition is further enforced by the fact that the term 'resolution' is often applied to bit depth and obviously more resolution means higher quality. So 24bit is Hi-Rez audio and 24bit contains more data, therefore higher resolution and better quality. All completely logical supposition but I'm afraid this supposition is not entirely in line with the actual facts of how digital audio works. I'll try to explain:

When recording, an Analogue to Digital Converter (ADC) reads the incoming analogue waveform and measures it so many times a second (1\*). In the case of CD there are 44,100 measurements made per second (the sampling frequency). These measurements are stored in the digital domain in the form of computer bits. The more bits we use, the more accurately we can measure the analogue waveform. This is because each bit can only store two values (0 or 1), to get more values we do the same with bits as we do in normal counting. IE. Once we get to 9, we have to add another column (the tens column) and we can keep adding columns add infinitum for 100s, 1000s, 10000s, etc. The exact same is true for bits but because we only have two values per bit (rather than 10) we need more columns, each column (or additional bit) doubles the number of vaules we have available. IE. 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 .... If these numbers appear a little familiar it is because all computer technology is based on bits so these numbers crop up all over the place. In the case of 16bit we have roughly 65,000 different values available. The problem is that an analogue waveform is constantly varying. No matter how many times a second we measure the waveform or how many bits we use to store the measurement, there are always going to be errors. These errors in quantifying the value of a constantly changing waveform are called quantisation errors. Quantisation errors are bad, they cause distortion in the waveform when we convert back to analogue and listen to it.

So far so good, what I've said until now would agree with the supposition of how digital audio works. I seem to have agreed that more bits = higher resolution. True, however, where the facts start to diverge from the supposition is in understanding the result of this higher resolution. Going back to what I said above, each time we increase the bit depth by one bit, we double the number of values we have available (EG. 4bit = 16 values, 5bit = 32 values). If we double the number of values, we halve the amount of quantisation errors. Still with me? Because now we come to the whole nub of the matter. There is in fact a perfect solution to quantisation errors which completely (100%) eliminates quantisation distortion, the process is called 'Dither' and is built into every ADC on the market.

Dither: Essentially during the conversion process a very small amount of white noise is added to the signal, this has the effect of completely randomising the quantisation errors. Randomisation in digital audio, once converted back to analogue is heard as pure white (un-correlated) noise. The result is that we have an absolutely perfect measurement of the waveform (2\*) plus some noise. In other words, by dithering, all the measurement errors have been converted to noise. (3\*).

Hopefully you're still with me, because we can now go on to precisely what happens with bit depth. Going back to the above, when we add a 'bit' of data we double the number of values available and therefore halve the number of quantisation errors. If we halve the number of quantisation errors, the result (after dithering) is a perfect waveform with halve the amount of noise. To phrase this using audio terminology, each extra bit of data moves the noise floor down by 6dB (half). We can turn this around and say that each bit of data provides 6dB of dynamic range (\*4). Therefore 16bit x 6db = 96dB. This 96dB figure defines the dynamic range of CD. (24bit x 6dB = 144dB).

So, 24bit does add more 'resolution' compared to 16bit but this added resolution doesn't mean higher quality, it just means we can encode a larger dynamic range. This is the misunderstanding made by many. There are no extra magical properties, nothing which the science does not understand or cannot measure. The only difference between 16bit and 24bit is 48dB of dynamic range (8bits x 6dB = 48dB) and nothing else. This is not a question for interpretation or opinion, it is the provable, undisputed logical mathematics which underpins the very existence of digital audio.

So, can you actually hear any benefits of the larger (48dB) dynamic range offered by 24bit? Unfortunately, no you can't. The entire dynamic range of some types of music is sometimes less than 12dB. The recordings with the largest dynamic range tend to be symphony orchestra recordings but even these virtually never have a dynamic range greater than about 60dB. All of these are well inside the 96dB range of the humble CD. What is more, modern dithering techniques (see 3 below), perceptually enhance the dynamic range of CD by moving the quantisation noise out of the frequency band where our hearing is most sensitive. This gives a percievable dynamic range for CD up to 120dB (150dB in certain frequency bands).

You have to realise that when playing back a CD, the amplifier is usually set so that the quietest sounds on the CD can just be heard above the noise floor of the listening environment (sitting room or cans). So if the average noise floor for a sitting room is say 50dB (or 30dB for cans) then the dynamic range of the CD starts at this point and is capable of 96dB (at least) above the room noise floor. If the full dynamic range of a CD was actually used (on top of the noise floor), the home listener (if they had the equipment) would almost certainly cause themselves severe pain and permanent hearing damage. If this is the case with CD, what about 24bit Hi-Rez. If we were to use the full dynamic range of 24bit and a listener had the equipment to reproduce it all, there is a fair chance, depending on age and general health, that the listener would die instantly. The most fit would probably just go into coma for a few weeks and wake up totally deaf. I'm not joking or exaggerating here, think about it, 144dB + say 50dB for the room's noise floor. But 180dB is the figure often quoted for sound pressure levels powerful enough to kill and some people have been killed by 160dB. However, this is unlikely to happen in the real world as no DACs on the market can output the 144dB dynamic range of 24bit (so they are not true 24bit converters), almost no one has a speaker system capable of 144dB dynamic range and as said before, around 60dB is the most dynamic range you will find on a commercial recording.

So, if you accept the facts, why does 24bit audio even exist, what's the point of it? There are some useful application for 24bit when recording and mixing music. In fact, when mixing it's pretty much the norm now to use 48bit resolution. The reason it's useful is due to summing artefacts, multiple processing in series and mainly headroom. In other words, 24bit is very useful when recording and mixing but pointless for playback. Remember, even a recording with 60dB dynamic range is only using 10bits of data, the other 6bits on a CD are just noise. So, the difference in the real world between 16bit and 24bit is an extra 8bits of noise.

I know that some people are going to say this is all rubbish, and that “I can easily hear the difference between a 16bit commercial recording and a 24bit Hi-Rez version”. Unfortunately, you can't, it's not that you don't have the equipment or the ears, it is not humanly possible in theory or in practice under any conditions!! Not unless you can tell the difference between white noise and white noise that is well below the noise floor of your listening environment!! If you play a 24bit recording and then the same recording in 16bit and notice a difference, it is either because something has been 'done' to the 16bit recording, some inappropriate processing used or you are hearing a difference because you expect a difference.

G

1 = Actually these days the process of AD conversion is a little more complex, using oversampling (very high sampling frequencies) and only a handful of bits. Later in the conversion process this initial sampling is 'decimated' back to the required bit depth and sample rate.

2 = The concept of the perfect measurement or of recreating a waveform perfectly may seem like marketing hype. However, in this case it is not. It is in fact the fundamental tenet of the Nyquist-Shannon Sampling Theorem on which the very existence and invention of digital audio is based. From WIKI: “In essence the theorem shows that an analog signal that has been sampled can be perfectly reconstructed from the samples”. I know there will be some who will disagree with this idea, unfortunately, disagreement is NOT an option. This theorem hasn't been invented to explain how digital audio works, it's the other way around. Digital Audio was invented from the theorem, if you don't believe the theorem then you can't believe in digital audio either!!

3 = In actual fact these days there are a number of different types of dither used during the creation of a music product. Most are still based on the original TPDFs (triangular probability density function) but some are a little more 'intelligent' and re-distribute the resulting noise to less noticeable areas of the hearing spectrum. This is called noise-shaped dither.

4 = Dynamic range, is the range of volume between the noise floor and the maximum volume.

`Source: head-fi.org`

Comments:

1. ) The Nyquist theorem does not include amplitude quantization meaning infinite resolution, so it doesn't discuss quantization effects at all.
2. ) There is no audio system in the world giving more than 20 clear bits of signal due to resistance and semiconductor noise chracteristics.
3. ) You cannot "recreate" a single thing by dithering, just make it sounding more natural to the ears, especially when using noise shaping filters for the dither signal.
4. ) It's not true ADC's do any dithering. Some of them do some lowpass filtering with noise shaping involved when delta-sigma type which happens not for the dithering purposes but for the signal itself.
5. ) You cannot increase dynamic range by dithering.
6. ) It's not dynamics killing people and affecting hearing but sound pressure with the given numbers of 140dB = pain, 160~180dB = death, respectively. You can listen to the signal with the 144dB dynamics not exceeding safe sound pressure limits, just set the volume appropriately. Sure, you won't hear the bottom of your dynamic range then.

Answers:

1. True.
2. True. Most people believe that their 24bit DAC is actually a 24bit DAC, just marketing I'm afraid.
3. True. Dithering is just a process which should be used whenever a quantisation or re-quantisation is performed, to convert quantisation errors into un-correlated noise.
4. This one is not true. All ADCs use dither. Some 24bit ADCs use self-dither, in other words because the digital noise floor is so low (-144dB) the noise generated by their own internal components is enough to dither, but one way or another, they all dither. Also, all ADCs use a low-pass brick wall filter (anti-alias filter). Noise-shaped dither is not and should never be used in an ADC or when mixing. As the recorded channels are mixed the re-distributed noise is summed and can cause problems. The only time noise-shaped dither should be applied is during the last quantisation process. This usually means when converting the 24bit master from the recording studio into 16bit for CD release.
5. Sort of true. In an absolute sense CD has 96dB dynamic range, however if we move the noise that is down at the -96dB level to areas of the hearing spectrum where we are less sensitive (for example below 60Hz or above 12kHz). This gives a perceived improvement of dynamic range for 16bit. Bob Katz, the leading expert, reckons that about 120dB is the perceived dynamic range achievable with today's dithering technology.
6. True. Though of course by turning down your amp and not hearing the quietest sounds, then you are not hearing all the detail or the whole dynamic range, so it rather defeats the whole purpose of more dynamic range (more bits) in the first place.

# Pulseaudio settings for audiophiles

Pulseaudio is usually installed with default options to make it work with most hardware.

But settings can be tuned for better sound-quality. Adjust the following settings in your daemon.conf:

```
resample-method = soxr-vhq
avoid-resampling = yes 
flat-volumes = no 
high-priority = yes
realtime-scheduling = yes
default-sample-channels = 2
default-sample-rate = 96000
alternate-sample-rate = 48000 
default-sample-format = float32le
```

- The two sample rate settings can be adjusted to suit your hardware configuration.

- Also the sample-format can also be u8, s16le, s16be, s24le, s24be, s24-32le, s24-32be, s32le, s32be float32le, float32be, ulaw, alaw.

- resample-method can be

```
trivial
speex-float-0
speex-float-1
speex-float-2
speex-float-3
speex-float-4
speex-float-5
speex-float-6
speex-float-7
speex-float-8
speex-float-9
speex-float-10
speex-fixed-0
speex-fixed-1
speex-fixed-2
speex-fixed-3
speex-fixed-4
speex-fixed-5
speex-fixed-6
speex-fixed-7
speex-fixed-8
speex-fixed-9
speex-fixed-10
ffmpeg
auto
copy
peaks
soxr-mq
soxr-hq
soxr-vhq
```

# SOX audio tool Quick Reference Guide

# generate file

Generate 1 second of white noise.

`sox -n output.wav synth 1 noise`

Generate a 1-second sine tone.

`sox -n output.wav synth 1 sine 440`

Generate a 10-second sine sweep file.

`sox -n output.wav synth 10 sine 0:20000`

Exponential sine sweep

`sox -n -r 44100 sine-sweep.wav synth 10 sine 5/22050`

# play

Play synthesized audio.

`play -n synth sine 440 trim 0 1 gain -12`

Play sine verbose 24 bits /=exponential

`play -V -n -b 24 -r 48000 synth 10 sine 20/20000`  
`play -V -n -b 24 -r 48000 synth 10 sine 20/20000 vol -50dB`

And then ARTA:

```
Fs (Hz): 192000
FFT: 4096
Wnd: FlatTop
Avg: Peak Hold
```

# calibration tones

Play 30 tones at once, for frequency adjustment of equipment etc.

`play -r 192000 -V -n synth 300 sin 20 sin 25 sin 31.5 sin 40 sin 50 sin 63 sin 80 sin 100 sin 125 sin 160 sin 200 sin 250 sin 315 sin 400 sin 500 sin 630 sin 800 sin 1000 sin 1250 sin 1600 sin 2000 sin 2500 sin 3150 sin 4000 sin 5000 sin 6300 sin 8000 sin 10000 sin 12500 sin 16000 sin 20000 remix 1-31 1-31`

where:

192000 is the samplerate, if your card supports it

300 is number of seconds

\- This results in the following spectrum: ![30-tone-spectrum.png](30-tone-spectrum.png "30-tone-spectrum.png")

If you want to generate the file yourself, use:

`sox -r 192000 -V -n "31 frequencies.flac" synth 300 sin 20 sin 25 sin 31.5 sin 40 sin 50 sin 63 sin 80 sin 100 sin 125 sin 160 sin 200 sin 250 sin 315 sin 400 sin 500 sin 630 sin 800 sin 1000 sin 1250 sin 1600 sin 2000 sin 2500 sin 3150 sin 4000 sin 5000 sin 6300 sin 8000 sine 10000 sin 12500 sin 16000 sin 20000 remix 1-31 1-31`

  
It will create a 300-seconds FLAC file with the 31 tones called "31 frequencies.flac"

# modify

Reduce level by 12dB

`sox speech.wav output.wav gain -12`

Crop to the first 1 second of the file.

`sox speech.wav output.wav trim 0 1`

Reverse the contents.

`sox speech.wav output.wav reverse`

Normalise the contents to 0dBFS.

`sox speech.wav output.wav norm`

Equaliser (-6dB @ 100Hz, -24dB @ 8000Hz)

`sox speech.wav output.wav bass -6 100 treble -24 8000`

Add room modelling reverb.

`sox speech.wav output.wav reverb 50 50 100`

Trim digital silence from start and end.

`sox input.wav trimmed/output.wav silence 1 0.1 0 1 0.1 0`

-

`sox infile outfile gain -n`

normalises to 0dB, and

`sox infile outfile gain -n -3`

normalises to -3dB.

# effects

chorus effect: A typical delay is around 40ms to 60ms; the modulation speed is best near 0.25Hz and the modulation depth around 2ms. For example, a single delay:

`play guitar1.wav chorus 0.7 0.9 55 0.4 0.25 2 -t`

Two delays of the original samples:

`play guitar1.wav chorus 0.6 0.9 50 0.4 0.25 2 -t  60 0.32 0.4 1.3 -s`

A fuller sounding chorus (with three additional delays):

`play guitar1.wav chorus 0.5 0.9 50 0.4 0.25 2 -t 60 0.32 0.4 2.3 -t 40 0.3 0.3 1.3 -s`

# compand

The following example might be used to make a piece of music with both quiet and loud passages suitable for listening to in a noisy environment such as a moving vehicle:

`sox asz.wav asz-car.wav compand 0.3,1 6:-70,-60,-20 -5 -90 0.2`

The transfer function (`6:-70,...') says that very soft sounds (below -70dB) will remain unchanged. This will stop the compander from boosting the volume on `silent' passages such as between movements.

However, sounds in the range -60dB to 0dB (maximum volume) will be boosted so that the 60dB dynamic range of the original music will be compressed 3-to-1 into a 20dB range, which is wide enough to enjoy the music but narrow enough to get around the road noise.

The `6:' selects 6dB soft-knee compand-ing. The -5 (dB) output gain is needed to avoid clipping (the number is inexact, and was derived by experimentation).

The -90 (dB) for the initial volume will work fine for a clip that starts with near silence, and the delay of 0.2 (seconds) has the effect of causing the compander to react a bit more quickly to sudden volume changes.

# general

\--multi-threaded | --single-threaded

`      By default, SoX is `single threaded'.  If the --multi-threaded option is given  however  then  SoX`  
`      will  process  audio channels for most multi-channel effects in parallel on hyper-threading/multi-`  
`      core architectures. This may reduce processing time, though sometimes it may be necessary  to  use`  
`      this  option  in conjuction with a larger buffer size than is the default to gain any benefit from`  
`      multi-threaded processing (e.g. 131072; see --buffer above).`

# PipeWire Quick Reference Guide

qpwgraph

pw-top

pw-cat - Play and record media with PipeWire

pw-dump

pw-dsdplay

pw-play

pw-record

# Use METAFLAC to edit Flac Tags

Install FLAC package, then metaflac will be present.

`#root@moode:/mnt/SDCARD# metaflac --set-tag ARTIST="David Axelrod" holythursday.flac `  
`#root@moode:/mnt/SDCARD# metaflac --set-tag TITLE="Holy Thursday" holythursday.flac`

`#metaflac --list my_music.flac`

# Installing audio plugins

IMPORTANT FOR VST INSTALLATIONS: If you deploy plugins as a subdirectory of your VST2 directory, the subdirectory should contain substring 'lsp-plugins'. Otherwise plugins won't find the VST2 core library. Please notice that '~' means user's home directory.

1. 1. For Linux/FreeBSD

The usual directories for LADSPA are:

` * /usr/lib/ladspa`  
` * /usr/local/lib/ladspa`  
` * /usr/lib64/ladspa`  
` * /usr/local/lib64/ladspa`  
` * ~/.ladspa`  
` `

The usual directories for LV2 are:

` * /usr/lib/lv2`  
` * /usr/local/lib/lv2`  
` * /usr/lib64/lv2`  
` * /usr/local/lib64/lv2`  
` * ~/.lv2`

The usual directories for LinuxVST are:

` * /usr/lib/vst`  
` * /usr/local/lib/vst`  
` * /usr/lib64/vst`  
` * /usr/local/lib64/vst`  
` * ~/.lxvst`  
` * ~/.vst`

The usual directories for JACK core library are:

` * /usr/lib`  
` * /usr/local/lib`  
` * /lib`  
` * /usr/lib64`  
` * /usr/local/lib64`  
` * /lib64`

The usual directories for JACK binaries are:

` * /usr/bin`  
` * /usr/local/bin`  
` * /bin`  
` * /usr/sbin`  
` * /usr/local/sbin`  
` * /sbin`  
` `

The usual directories for CLAP are:

` * /usr/lib/clap`  
` * /usr/local/lib/clap`  
` * /usr/lib64/clap`  
` * /usr/local/lib64/clap`  
` * ~/.clap`